Roblox (RBLX) Cost of Revenue (2020 - 2025)
Historic Cost of Revenue for Roblox (RBLX) over the last 6 years, with Q4 2025 value amounting to $315.0 million.
- Roblox's Cost of Revenue rose 4400.82% to $315.0 million in Q4 2025 from the same period last year, while for Dec 2025 it was $1.1 billion, marking a year-over-year increase of 3384.3%. This contributed to the annual value of $1.1 billion for FY2025, which is 3384.3% up from last year.
- Latest data reveals that Roblox reported Cost of Revenue of $315.0 million as of Q4 2025, which was up 4400.82% from $296.5 million recorded in Q3 2025.
- In the past 5 years, Roblox's Cost of Revenue ranged from a high of $315.0 million in Q4 2025 and a low of $97.9 million during Q1 2021
- For the 5-year period, Roblox's Cost of Revenue averaged around $178.4 million, with its median value being $162.8 million (2023).
- Per our database at Business Quant, Roblox's Cost of Revenue surged by 13433.83% in 2021 and then crashed by 628.73% in 2022.
- Roblox's Cost of Revenue (Quarter) stood at $152.0 million in 2021, then fell by 6.29% to $142.4 million in 2022, then rose by 20.52% to $171.7 million in 2023, then grew by 27.42% to $218.7 million in 2024, then surged by 44.01% to $315.0 million in 2025.
- Its Cost of Revenue stands at $315.0 million for Q4 2025, versus $296.5 million for Q3 2025 and $236.1 million for Q2 2025.