Roblox (RBLX) Cost of Revenue (2020 - 2026)
Roblox recorded quarterly Cost of Revenue of $294.0 million in Q1 2026, down 6.67% quarter-over-quarter from $315.0 million in Q4 2025, and up 30.67% year-over-year from $225.0 million in Q1 2025.
Roblox's Cost of Revenue history runs 7 years deep, the most recent figure standing at $294.0 million for Q1 2026.
- In Q1 2026, Cost of Revenue rose 30.67% year-over-year to $294.0 million; the TTM figure through Mar 2026 stood at $958.3 million (up 85.69% YoY), while the FY2025 annual figure was $1.1 billion, up 515.62% from the prior year.
- Cost of Revenue came in at $294.0 million for Q1 2026 at Roblox, down from $315.0 million in the prior quarter.
- In the past five years, Cost of Revenue ranged from a high of $315.0 million in Q4 2025 to a low of -$287.8 million in Q4 2022.
- A 5-year average of $99.9 million and a median of $49.8 million in 2024 frame the typical range for Cost of Revenue.
- Across the five-year window, Cost of Revenue plunged 1136.22% in 2022 and jumped 533.2% in 2025, its largest moves.
- Roblox's Cost of Revenue stood at -$287.8 million in 2022, then surged by 116.85% to $48.5 million in 2023, then grew by 2.6% to $49.8 million in 2024, then surged by 532.99% to $315.0 million in 2025, then fell by 6.67% to $294.0 million in 2026.
- According to Business Quant data, Cost of Revenue over the past three periods registered $294.0 million, $315.0 million, and $296.5 million for Q1 2026, Q4 2025, and Q3 2025 respectively.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Cost of Rev (Qtr) |
|---|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - | - |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn | 710.00 Mn |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn | 433.20 Mn |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn | 294.00 Mn |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn | 360.60 Mn |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | 29.81 Mn |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - | - |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn | 24.41 Mn |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn | 3.60 Mn |
| 10 | GCL Global Holdings | 84.04 Mn | -16,894.62 Bn | - | - |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2026 | 294.00 Mn |
| Mar 31, 2026 | 294.00 Mn |
| Dec 31, 2025 | 315.01 Mn |
| Dec 31, 2025 | 315.01 Mn |
| Sep 30, 2025 | 296.46 Mn |
| Sep 30, 2025 | 296.46 Mn |
| Jun 30, 2025 | 52.81 Mn |
| Jun 30, 2025 | 52.81 Mn |
| Mar 31, 2025 | 225.00 Mn |
| Mar 31, 2025 | 225.00 Mn |
| Dec 31, 2024 | 49.77 Mn |
| Dec 31, 2024 | 49.77 Mn |
| Sep 30, 2024 | 205.00 Mn |
| Sep 30, 2024 | 205.00 Mn |
| Jun 30, 2024 | 36.29 Mn |
| Jun 30, 2024 | 36.29 Mn |
| Mar 31, 2024 | 35.53 Mn |
| Mar 31, 2024 | 35.53 Mn |
| Dec 31, 2023 | 48.50 Mn |
| Dec 31, 2023 | 48.50 Mn |
| Sep 30, 2023 | 40.87 Mn |
| Sep 30, 2023 | 40.87 Mn |
| Jun 30, 2023 | 30.33 Mn |
| Jun 30, 2023 | 30.33 Mn |
| Mar 31, 2023 | 151.84 Mn |
| Mar 31, 2023 | 151.84 Mn |
| Dec 31, 2022 | -287.78 Mn |
| Dec 31, 2022 | -287.78 Mn |
| Sep 30, 2022 | 32.11 Mn |
| Sep 30, 2022 | 32.11 Mn |
| Jun 30, 2022 | 143.16 Mn |
| Jun 30, 2022 | 143.16 Mn |
| Mar 31, 2022 | 29.10 Mn |
| Mar 31, 2022 | 29.10 Mn |
| Dec 31, 2021 | 27.77 Mn |
| Dec 31, 2021 | 27.77 Mn |
| Sep 30, 2021 | 130.02 Mn |
| Sep 30, 2021 | 130.02 Mn |
| Jun 30, 2021 | 116.93 Mn |
| Jun 30, 2021 | 116.93 Mn |
| Mar 31, 2021 | 97.94 Mn |
| Mar 31, 2021 | 97.94 Mn |
| Dec 31, 2020 | 15.96 Mn |
| Dec 31, 2020 | 15.96 Mn |
| Sep 30, 2020 | 65.82 Mn |
| Sep 30, 2020 | 65.82 Mn |
| Jun 30, 2020 | 53.67 Mn |
| Jun 30, 2020 | 53.67 Mn |
| Mar 31, 2020 | 41.79 Mn |
| Mar 31, 2020 | 41.79 Mn |