Roblox (RBLX) Revenue (2020 - 2025)
Roblox's Revenue history spans 6 years, with the latest figure at $1.4 billion for Q4 2025.
- For Q4 2025, Revenue rose 43.19% year-over-year to $1.4 billion; the TTM value through Dec 2025 reached $4.9 billion, up 35.77%, while the annual FY2025 figure was $4.9 billion, 35.77% up from the prior year.
- Revenue for Q4 2025 was $1.4 billion at Roblox, up from $1.4 billion in the prior quarter.
- Across five years, Revenue topped out at $1.4 billion in Q4 2025 and bottomed at $387.0 million in Q1 2021.
- The 5-year median for Revenue is $697.0 million (2023), against an average of $771.8 million.
- The largest annual shift saw Revenue soared 139.51% in 2021 before it grew 1.64% in 2022.
- A 5-year view of Revenue shows it stood at $568.8 million in 2021, then rose by 1.8% to $579.0 million in 2022, then increased by 29.52% to $749.9 million in 2023, then surged by 31.77% to $988.2 million in 2024, then skyrocketed by 43.19% to $1.4 billion in 2025.
- Per Business Quant, the three most recent readings for RBLX's Revenue are $1.4 billion (Q4 2025), $1.4 billion (Q3 2025), and $1.1 billion (Q2 2025).