Sports Entertainment Gaming Global (SEGG) Goodwill & Intangibles (2020 - 2026)
Sports Entertainment Gaming Global (SEGG) reported Goodwill & Intangibles of $87.66 million for Q2 2026, up 322.5% from $20.75 million a year earlier but down 0.8% from the prior quarter.
Sports Entertainment Gaming Global (SEGG) Goodwill & Intangibles (2020 - 2026) Analysis & Trends
At the end of FY2025, Sports Entertainment Gaming Global posted Goodwill & Intangibles of $20.95 million, down 3.2% from FY2024.
- Goodwill & Intangibles has declined for four consecutive years, though with a five-year compound annual growth rate of 5.3% (FY2020 to FY2025).
- By year, Goodwill & Intangibles came in at $21.63 million in FY2024 (-25.2%), $28.91 million in FY2023 (-33.7%), $43.57 million in FY2022 (-9.8%) and $48.3 million in FY2021 (+198.0%).
- Five-year quarterly Goodwill & Intangibles spans a low of $12.78 million in Q1 2025 and a high of $88.38 million in Q1 2026.
- Year over year, Goodwill & Intangibles gained in three of the last eight quarters, with growth averaging 110.1%.
- The high point for year-over-year Goodwill & Intangibles in five years was Q1 2026 (growth of 591.5%); the low point was Q3 2024 (a decline of 62.0%).
- Per Business Quant data, the three quarters before Q2 2026 came in at $88.38 million (Q1 2026), $20.95 million (Q4 2025) and $30.11 million (Q3 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) |
|---|---|---|---|---|
| 1 | Alphabet | 3,519.17 Bn | 3,254.07 Bn | 76.16 Bn |
| 2 | Meta Platforms | 1,642.70 Bn | 1,307.22 Bn | 51.23 Bn |
| 3 | Netflix | 263.41 Bn | 224.71 Bn | 6.80 Bn |
| 4 | Alibaba Group Holding | 244.10 Bn | 57.73 Bn | 15.16 Bn |
| 5 | Shopify | 194.90 Bn | 173.71 Bn | 1.78 Bn |
| 6 | Uber Technologies | 144.36 Bn | 115.17 Bn | 6.42 Bn |
| 7 | AppLovin | 136.81 Bn | 125.34 Bn | 1.94 Bn |
| 8 | Spotify Technology | 124.16 Bn | 81.07 Bn | 1.89 Bn |
| 9 | Booking Holdings | 121.90 Bn | 55.64 Bn | - |
| 10 | Sports Entertainment Gaming Global | 2.24 Mn | 302,353.88 | 937,454.00 |
Historic Data
| Date | Value |
|---|---|
| Jun 30, 2026 | 87.66 Mn |
| Mar 31, 2026 | 88.38 Mn |
| Dec 31, 2025 | 20.95 Mn |
| Sep 30, 2025 | 30.11 Mn |
| Jun 30, 2025 | 20.75 Mn |
| Mar 31, 2025 | 12.78 Mn |
| Dec 31, 2024 | 21.63 Mn |
| Sep 30, 2024 | 14.99 Mn |
| Jun 30, 2024 | 26.45 Mn |
| Mar 31, 2024 | 16.40 Mn |
| Dec 31, 2023 | 28.91 Mn |
| Sep 30, 2023 | 39.44 Mn |
| Jun 30, 2023 | 40.81 Mn |
| Dec 31, 2022 | 43.57 Mn |
| Sep 30, 2022 | 45.01 Mn |
| Jun 30, 2022 | 27.21 Mn |
| Mar 31, 2022 | 48.09 Mn |
| Dec 31, 2021 | 48.30 Mn |
| Jun 30, 2021 | 4.94 Mn |
| Dec 31, 2020 | 16.21 Mn |
Sports Entertainment Gaming Global Goodwill & Intangibles API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=SEGG&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "goodwill-and-intangibles", "ticker": "SEGG", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=SEGG&period=max&api_key=YOUR_API_KEY");
const data = await res.json();