Sports Entertainment Gaming Global (SEGG) Goodwill & Intangibles (2020 - 2025)
Sports Entertainment Gaming Global (SEGG) reported Goodwill & Intangibles of $23.71 million for Q4 2025, up 9.6% from $21.63 million a year earlier but down 21.3% from the prior quarter.
Sports Entertainment Gaming Global (SEGG) Goodwill & Intangibles (2020 - 2025) Analysis & Trends
Dating back to Q4 2020, Sports Entertainment Gaming Global's Goodwill & Intangibles record includes 18 quarters.
- Goodwill & Intangibles has a five-year compound annual growth rate of 7.9% (FY2020 to FY2025).
- By year, Goodwill & Intangibles came in at $21.63 million in FY2024 (-25.2%), $28.91 million in FY2023 (-33.7%), $43.57 million in FY2022 (-9.8%) and $48.3 million in FY2021 (+198.0%).
- Five-year quarterly Goodwill & Intangibles spans a low of $4.94 million in Q2 2021 and a high of $48.3 million in Q4 2021.
- Year over year, Goodwill & Intangibles gained in two of the last seven quarters, with an average decline of 7.9%.
- The high point for year-over-year Goodwill & Intangibles in five years was Q2 2022 (growth of 450.7%); the low point was Q3 2024 (a decline of 62.0%).
- Per Business Quant data, the three quarters before Q4 2025 came in at $30.11 million (Q3 2025), $20.75 million (Q2 2025) and $12.78 million (Q1 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) |
|---|---|---|---|---|
| 1 | Alphabet | 4,173.87 Bn | 3,931.39 Bn | 73.85 Bn |
| 2 | Meta Platforms | 1,849.67 Bn | 1,552.19 Bn | 49.47 Bn |
| 3 | Netflix | 279.23 Bn | 239.43 Bn | 6.52 Bn |
| 4 | Alibaba Group Holding | 245.86 Bn | 63.73 Bn | 15.11 Bn |
| 5 | Shopify | 196.08 Bn | 173.27 Bn | 1.71 Bn |
| 6 | Uber Technologies | 138.90 Bn | 110.88 Bn | 6.38 Bn |
| 7 | Booking Holdings | 119.48 Bn | 52.53 Bn | - |
| 8 | PDD Holdings | 107.30 Bn | -144.64 Bn | 9.45 Bn |
| 9 | Spotify Technology | 97.33 Bn | 54.56 Bn | 1.86 Bn |
| 10 | Sports Entertainment Gaming Global | 1.16 Mn | 1.11 Mn | - |
Historic Data
| Date | Value |
|---|---|
| Dec 31, 2025 | 23.71 Mn |
| Sep 30, 2025 | 30.11 Mn |
| Jun 30, 2025 | 20.75 Mn |
| Mar 31, 2025 | 12.78 Mn |
| Dec 31, 2024 | 21.63 Mn |
| Sep 30, 2024 | 14.99 Mn |
| Jun 30, 2024 | 26.45 Mn |
| Mar 31, 2024 | 16.40 Mn |
| Dec 31, 2023 | 28.91 Mn |
| Sep 30, 2023 | 39.44 Mn |
| Jun 30, 2023 | 40.81 Mn |
| Dec 31, 2022 | 43.57 Mn |
| Sep 30, 2022 | 45.01 Mn |
| Jun 30, 2022 | 27.21 Mn |
| Mar 31, 2022 | 48.09 Mn |
| Dec 31, 2021 | 48.30 Mn |
| Jun 30, 2021 | 4.94 Mn |
| Dec 31, 2020 | 16.21 Mn |
Sports Entertainment Gaming Global Goodwill & Intangibles API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=SEGG&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "goodwill-and-intangibles", "ticker": "SEGG", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=SEGG&period=max&api_key=YOUR_API_KEY");
const data = await res.json();