Roblox (RBLX) Research & Development (2020 - 2025)
Roblox's Research & Development history spans 6 years, with the latest figure at $409.8 million for Q4 2025.
- For Q4 2025, Research & Development rose 15.44% year-over-year to $409.8 million; the TTM value through Dec 2025 reached $1.6 billion, up 8.55%, while the annual FY2025 figure was $1.6 billion, 8.55% up from the prior year.
- Research & Development for Q4 2025 was $409.8 million at Roblox, up from $398.3 million in the prior quarter.
- Across five years, Research & Development topped out at $409.8 million in Q4 2025 and bottomed at $96.6 million in Q1 2021.
- The 5-year median for Research & Development is $318.5 million (2023), against an average of $283.6 million.
- The largest annual shift saw Research & Development skyrocketed 209.94% in 2021 before it grew 3.46% in 2025.
- A 5-year view of Research & Development shows it stood at $173.6 million in 2021, then skyrocketed by 43.12% to $248.4 million in 2022, then soared by 37.33% to $341.1 million in 2023, then grew by 4.08% to $355.0 million in 2024, then increased by 15.44% to $409.8 million in 2025.
- Per Business Quant, the three most recent readings for RBLX's Research & Development are $409.8 million (Q4 2025), $398.3 million (Q3 2025), and $385.0 million (Q2 2025).