Roblox (RBLX) Non-Current Deffered Revenue (2020 - 2025)
Historic Non-Current Deffered Revenue for Roblox (RBLX) over the last 6 years, with Q4 2025 value amounting to $2.3 billion.
- Roblox's Non-Current Deffered Revenue rose 4913.52% to $2.3 billion in Q4 2025 from the same period last year, while for Dec 2025 it was $2.3 billion, marking a year-over-year increase of 4913.52%. This contributed to the annual value of $2.3 billion for FY2025, which is 4913.52% up from last year.
- Roblox's Non-Current Deffered Revenue amounted to $2.3 billion in Q4 2025, which was up 4913.52% from $2.0 billion recorded in Q3 2025.
- In the past 5 years, Roblox's Non-Current Deffered Revenue registered a high of $2.3 billion during Q4 2025, and its lowest value of $528.9 million during Q1 2021.
- Moreover, its 5-year median value for Non-Current Deffered Revenue was $1.2 billion (2023), whereas its average is $1.2 billion.
- In the last 5 years, Roblox's Non-Current Deffered Revenue skyrocketed by 7756.66% in 2022 and then surged by 1410.94% in 2024.
- Over the past 5 years, Roblox's Non-Current Deffered Revenue (Quarter) stood at $616.8 million in 2021, then surged by 77.57% to $1.1 billion in 2022, then increased by 25.38% to $1.4 billion in 2023, then rose by 14.11% to $1.6 billion in 2024, then soared by 49.14% to $2.3 billion in 2025.
- Its Non-Current Deffered Revenue stands at $2.3 billion for Q4 2025, versus $2.0 billion for Q3 2025 and $1.7 billion for Q2 2025.