Growth Metrics

Roblox (RBLX) Non-Current Deffered Revenue (2020 - 2025)

Roblox (RBLX) has disclosed Non-Current Deffered Revenue for 6 consecutive years, with $2.3 billion as the latest value for Q4 2025.

  • Quarterly Non-Current Deffered Revenue rose 49.14% to $2.3 billion in Q4 2025 from the year-ago period, while the trailing twelve-month figure was $2.3 billion through Dec 2025, up 49.14% year-over-year, with the annual reading at $2.3 billion for FY2025, 49.14% up from the prior year.
  • Non-Current Deffered Revenue hit $2.3 billion in Q4 2025 for Roblox, up from $2.0 billion in the prior quarter.
  • In the past five years, Non-Current Deffered Revenue ranged from a high of $2.3 billion in Q4 2025 to a low of $528.9 million in Q1 2021.
  • Historically, Non-Current Deffered Revenue has averaged $1.2 billion across 5 years, with a median of $1.2 billion in 2023.
  • Biggest five-year swings in Non-Current Deffered Revenue: surged 77.57% in 2022 and later rose 14.11% in 2024.
  • Year by year, Non-Current Deffered Revenue stood at $616.8 million in 2021, then soared by 77.57% to $1.1 billion in 2022, then increased by 25.38% to $1.4 billion in 2023, then grew by 14.11% to $1.6 billion in 2024, then soared by 49.14% to $2.3 billion in 2025.
  • Business Quant data shows Non-Current Deffered Revenue for RBLX at $2.3 billion in Q4 2025, $2.0 billion in Q3 2025, and $1.7 billion in Q2 2025.