Growth Metrics

GameStop (GME) Other Non-Current Assets (2016 - 2026)

GameStop has reported Other Non-Current Assets over the past 18 years, most recently at $146.5 million for Q1 2026.

  • Quarterly Other Non-Current Assets changed N/A to $146.5 million in Q1 2026 from the year-ago period, while the trailing twelve-month figure was $146.5 million through Jan 2026, changed N/A year-over-year, with the annual reading at $146.5 million for FY2026, N/A changed from the prior year.
  • Other Non-Current Assets was $146.5 million for Q1 2026 at GameStop, up from $54.2 million in the prior quarter.
  • Over five years, Other Non-Current Assets peaked at $226.2 million in Q2 2025 and troughed at $9.4 million in Q2 2024.
  • The 5-year median for Other Non-Current Assets is $67.7 million (2023), against an average of $83.6 million.
  • Year-over-year, Other Non-Current Assets plummeted 88.06% in 2024 and then skyrocketed 2306.38% in 2025.
  • A 5-year view of Other Non-Current Assets shows it stood at $64.7 million in 2022, then increased by 6.03% to $68.6 million in 2023, then soared by 50.73% to $103.4 million in 2024, then tumbled by 47.58% to $54.2 million in 2025, then surged by 170.3% to $146.5 million in 2026.
  • Per Business Quant, the three most recent readings for GME's Other Non-Current Assets are $146.5 million (Q1 2026), $54.2 million (Q4 2025), and $53.1 million (Q3 2025).