Galaxy Gaming (GLXZ) Goodwill & Intangibles (2010 - 2026)
Galaxy Gaming (GLXZ) recorded Goodwill & Intangibles of $10.92 million in Q2 2026, down 8.3% from $11.91 million a year earlier and down 2.2% from the prior quarter.
Galaxy Gaming (GLXZ) Goodwill & Intangibles (2010 - 2026) Analysis & Trends
At the end of FY2025, Galaxy Gaming reported Goodwill & Intangibles of $11.32 million, down 9.7% from FY2024.
- Annual Goodwill & Intangibles has declined for three straight years, with a five-year compound annual growth rate of -8.0% (FY2020 to FY2025).
- Across earlier years, Goodwill & Intangibles came in at $12.53 million in FY2024 (-9.5%), $13.85 million in FY2023 (-7.7%), $15 million in FY2022 (+1.5%) and $14.77 million in FY2021 (-14.0%).
- The Q2 2026 figure is the lowest quarterly Goodwill & Intangibles since Q2 2020.
- On a year-over-year basis, Goodwill & Intangibles has declined for 12 consecutive quarters, with an average decline of 9.3% over the last eight quarters.
- Peak year-over-year performance for Goodwill & Intangibles in the last five years was growth of 6.9% in Q2 2023, against a decline of 14.5% in Q1 2022 at the low end.
- Per Business Quant, the preceding three quarters came in at $11.17 million (Q1 2026), $11.32 million (Q4 2025) and $11.63 million (Q3 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) |
|---|---|---|---|---|
| 1 | Alphabet | 3,462.85 Bn | 3,197.75 Bn | 76.16 Bn |
| 2 | Meta Platforms | 1,559.43 Bn | 1,223.94 Bn | 51.23 Bn |
| 3 | Netflix | 262.12 Bn | 223.42 Bn | 6.80 Bn |
| 4 | Alibaba Group Holding | 253.57 Bn | 67.20 Bn | 15.16 Bn |
| 5 | Shopify | 191.77 Bn | 170.57 Bn | 1.78 Bn |
| 6 | Uber Technologies | 139.89 Bn | 110.71 Bn | 6.42 Bn |
| 7 | AppLovin | 130.31 Bn | 118.84 Bn | 1.94 Bn |
| 8 | Spotify Technology | 123.80 Bn | 80.72 Bn | 1.89 Bn |
| 9 | Booking Holdings | 120.61 Bn | 54.35 Bn | - |
| 10 | Galaxy Gaming | 41.55 Mn | 24.30 Mn | 7.86 Mn |
Historic Data
| Date | Value |
|---|---|
| Jun 30, 2026 | 10.92 Mn |
| Mar 31, 2026 | 11.17 Mn |
| Dec 31, 2025 | 11.32 Mn |
| Sep 30, 2025 | 11.63 Mn |
| Jun 30, 2025 | 11.91 Mn |
| Mar 31, 2025 | 12.18 Mn |
| Dec 31, 2024 | 12.53 Mn |
| Sep 30, 2024 | 12.94 Mn |
| Jun 30, 2024 | 13.21 Mn |
| Mar 31, 2024 | 13.53 Mn |
| Dec 31, 2023 | 13.85 Mn |
| Sep 30, 2023 | 14.20 Mn |
| Jun 30, 2023 | 14.58 Mn |
| Mar 31, 2023 | 14.80 Mn |
| Dec 31, 2022 | 15.00 Mn |
| Sep 30, 2022 | 15.20 Mn |
| Jun 30, 2022 | 13.63 Mn |
| Mar 31, 2022 | 14.17 Mn |
| Dec 31, 2021 | 14.77 Mn |
| Sep 30, 2021 | 15.27 Mn |
Galaxy Gaming Goodwill & Intangibles API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=GLXZ&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "goodwill-and-intangibles", "ticker": "GLXZ", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=goodwill-and-intangibles&ticker=GLXZ&period=max&api_key=YOUR_API_KEY");
const data = await res.json();