Galaxy Gaming (GLXZ) Revenue (2010 - 2026)
Galaxy Gaming (GLXZ) posted Revenue of $7.94 million for Q2 2026, up 5.4% from $7.53 million a year earlier and up 3.6% from the prior quarter.
Galaxy Gaming (GLXZ) Revenue (2010 - 2026) Analysis & Trends
For the trailing twelve months through Jun 30, 2026, Revenue at Galaxy Gaming was $31.16 million, up 2.1% year-over-year; for FY2025, it was $30.87 million, down 2.7% from FY2024.
- Annual Revenue shows a five-year compound annual growth rate of 24.7% (FY2020 to FY2025).
- In prior years, Galaxy Gaming's Revenue was $31.74 million in FY2024 (+14.2%), $27.79 million in FY2023 (+18.5%), $23.44 million in FY2022 (+17.3%) and $19.98 million in FY2021 (+95.3%).
- Quarterly Revenue has run from a low of $5.28 million in Q3 2021 to a high of $8.52 million in Q2 2024 over five years.
- On a year-over-year basis, Revenue increased in four of the last eight quarters, with growth averaging 4.0%.
- The strongest year-over-year quarter for Revenue in the past five years was Q3 2021, with growth of 193.8%; the weakest was Q2 2025, with a decline of 11.7%.
- According to Business Quant data, Revenue for the three prior quarters was $7.66 million (Q1 2026), $8.24 million (Q4 2025) and $7.33 million (Q3 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Revenue (Qtr) |
|---|---|---|---|---|---|
| 1 | Alphabet | 4,180.92 Bn | 3,938.44 Bn | 73.85 Bn | 119.80 Bn |
| 2 | Meta Platforms | 1,847.76 Bn | 1,550.28 Bn | 49.47 Bn | 60.80 Bn |
| 3 | Netflix | 289.73 Bn | 249.92 Bn | 6.52 Bn | 12.56 Bn |
| 4 | Alibaba Group Holding | 249.81 Bn | 67.68 Bn | 15.11 Bn | 39.64 Bn |
| 5 | Shopify | 192.08 Bn | 169.26 Bn | 1.71 Bn | 3.58 Bn |
| 6 | Uber Technologies | 139.76 Bn | 111.74 Bn | 6.38 Bn | 14.19 Bn |
| 7 | Booking Holdings | 122.41 Bn | 55.46 Bn | - | 7.35 Bn |
| 8 | PDD Holdings | 110.94 Bn | -140.99 Bn | 9.45 Bn | 16.56 Bn |
| 9 | Spotify Technology | 100.32 Bn | 57.56 Bn | 1.86 Bn | 5.55 Bn |
| 10 | Galaxy Gaming | 40.57 Mn | 23.31 Mn | 7.86 Mn | 7.94 Mn |
Historic Data
| Date | Value |
|---|---|
| Jun 30, 2026 | 7.94 Mn |
| Mar 31, 2026 | 7.66 Mn |
| Dec 31, 2025 | 8.24 Mn |
| Sep 30, 2025 | 7.33 Mn |
| Jun 30, 2025 | 7.53 Mn |
| Mar 31, 2025 | 7.78 Mn |
| Dec 31, 2024 | 7.57 Mn |
| Sep 30, 2024 | 7.65 Mn |
| Jun 30, 2024 | 8.52 Mn |
| Mar 31, 2024 | 8.00 Mn |
| Dec 31, 2023 | 6.74 Mn |
| Sep 30, 2023 | 6.10 Mn |
| Jun 30, 2023 | 7.53 Mn |
| Mar 31, 2023 | 7.42 Mn |
| Dec 31, 2022 | 5.94 Mn |
| Sep 30, 2022 | 5.91 Mn |
| Jun 30, 2022 | 5.68 Mn |
| Mar 31, 2022 | 5.92 Mn |
| Dec 31, 2021 | 5.67 Mn |
| Sep 30, 2021 | 5.28 Mn |
Galaxy Gaming Revenue API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=revenue&ticker=GLXZ&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "revenue", "ticker": "GLXZ", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=revenue&ticker=GLXZ&period=max&api_key=YOUR_API_KEY");
const data = await res.json();