Galaxy Gaming (GLXZ) Cost of Revenue (2016 - 2025)
Galaxy Gaming (GLXZ) has disclosed Cost of Revenue for 12 consecutive years, with $163225.0 as the latest value for Q4 2025.
- Quarterly Cost of Revenue rose 0.86% to $163225.0 in Q4 2025 from the year-ago period, while the trailing twelve-month figure was $780377.0 through Dec 2025, down 48.31% year-over-year, with the annual reading at $780377.0 for FY2025, 48.31% down from the prior year.
- Cost of Revenue for Q4 2025 was $163225.0 at Galaxy Gaming, down from $241139.0 in the prior quarter.
- The five-year high for Cost of Revenue was $598696.0 in Q2 2024, with the low at $14304.0 in Q1 2021.
- Average Cost of Revenue over 5 years is $191639.4, with a median of $175533.0 recorded in 2023.
- The sharpest move saw Cost of Revenue soared 890.48% in 2023, then crashed 68.6% in 2025.
- Over 5 years, Cost of Revenue stood at $20621.0 in 2021, then increased by 17.06% to $24139.0 in 2022, then skyrocketed by 827.25% to $223830.0 in 2023, then dropped by 27.7% to $161835.0 in 2024, then increased by 0.86% to $163225.0 in 2025.
- According to Business Quant data, Cost of Revenue over the past three periods came in at $163225.0, $241139.0, and $188011.0 for Q4 2025, Q3 2025, and Q2 2025 respectively.