Growth Metrics

Galaxy Gaming (GLXZ) Cost of Revenue (2016 - 2025)

Galaxy Gaming (GLXZ) has disclosed Cost of Revenue for 12 consecutive years, with $241139.0 as the latest value for Q3 2025.

  • On a quarterly basis, Cost of Revenue fell 29.67% to $241139.0 in Q3 2025 year-over-year; TTM through Sep 2025 was $778987.0, a 50.44% decrease, with the full-year FY2024 number at $1.5 million, up 19.51% from a year prior.
  • Cost of Revenue was $241139.0 for Q3 2025 at Galaxy Gaming, up from $188011.0 in the prior quarter.
  • In the past five years, Cost of Revenue ranged from a high of $598696.0 in Q2 2024 to a low of $14304.0 in Q1 2021.
  • A 5-year average of $193134.9 and a median of $187841.0 in 2023 define the central range for Cost of Revenue.
  • Peak YoY movement for Cost of Revenue: surged 890.48% in 2023, then tumbled 68.6% in 2025.
  • Galaxy Gaming's Cost of Revenue stood at $20620.0 in 2021, then rose by 17.07% to $24139.0 in 2022, then soared by 827.25% to $223830.0 in 2023, then fell by 27.7% to $161835.0 in 2024, then surged by 49.0% to $241139.0 in 2025.
  • Per Business Quant, the three most recent readings for GLXZ's Cost of Revenue are $241139.0 (Q3 2025), $188011.0 (Q2 2025), and $188002.0 (Q1 2025).