Galaxy Gaming (GLXZ) Cost of Revenue (2014 - 2026)
Galaxy Gaming's Cost of Revenue was $82,003 in Q2 2026, down 56.4% from $188,011 a year earlier but up 22.1% from the prior quarter.
Galaxy Gaming (GLXZ) Cost of Revenue (2014 - 2026) Analysis & Trends
On a trailing twelve-month basis, Galaxy Gaming's Cost of Revenue was $553,555 through Jun 30, 2026, down 37.1% year-over-year; for FY2025, it came in at $780,377, down 48.3% from FY2024.
- Cost of Revenue shows a five-year compound annual growth rate of 60.8% (FY2020 to FY2025).
- In earlier years, Cost of Revenue was $1.51 million in FY2024 (+19.5%), $1.26 million in FY2023 (+536.3%), $198,531 in FY2022 (+145.6%) and $80,833 in FY2021 (+11.2%).
- Quarterly Cost of Revenue has moved between $20,621 (Q4 2021) and $598,696 (Q2 2024) over five years.
- Compared with a year earlier, Cost of Revenue was higher in two of the last eight quarters, with an average decline of 27.1%.
- The best year-over-year quarter for Cost of Revenue over five years was Q2 2023 (growth of 890.5%); the worst was Q2 2025 (a decline of 68.6%).
- Per Business Quant data, GLXZ's Cost of Revenue in the three quarters before Q2 2026 was $67,188 (Q1 2026), $163,225 (Q4 2025) and $241,139 (Q3 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Cost of Rev (Qtr) |
|---|---|---|---|---|---|
| 1 | Alphabet | 4,173.87 Bn | 3,931.39 Bn | 73.85 Bn | 45.94 Bn |
| 2 | Meta Platforms | 1,849.67 Bn | 1,552.19 Bn | 49.47 Bn | 11.33 Bn |
| 3 | Netflix | 279.23 Bn | 239.43 Bn | 6.52 Bn | 6.04 Bn |
| 4 | Alibaba Group Holding | 245.86 Bn | 63.73 Bn | 15.11 Bn | 24.48 Bn |
| 5 | Shopify | 196.08 Bn | 173.27 Bn | 1.71 Bn | 1.88 Bn |
| 6 | Uber Technologies | 138.90 Bn | 110.88 Bn | 6.38 Bn | 7.82 Bn |
| 7 | Booking Holdings | 119.48 Bn | 52.53 Bn | - | - |
| 8 | PDD Holdings | 107.30 Bn | -144.64 Bn | 9.45 Bn | 7.08 Bn |
| 9 | Spotify Technology | 97.33 Bn | 54.56 Bn | 1.86 Bn | 3.70 Bn |
| 10 | Galaxy Gaming | 41.58 Mn | 24.33 Mn | 7.86 Mn | 82,003.00 |
Historic Data
| Date | Value |
|---|---|
| Jun 30, 2026 | 82,003.00 |
| Mar 31, 2026 | 67,188.00 |
| Dec 31, 2025 | 163,225.00 |
| Sep 30, 2025 | 241,139.00 |
| Jun 30, 2025 | 188,011.00 |
| Mar 31, 2025 | 188,002.00 |
| Dec 31, 2024 | 161,835.00 |
| Sep 30, 2024 | 342,865.00 |
| Jun 30, 2024 | 598,696.00 |
| Mar 31, 2024 | 406,380.00 |
| Dec 31, 2023 | 223,830.00 |
| Sep 30, 2023 | 187,841.00 |
| Jun 30, 2023 | 499,590.00 |
| Mar 31, 2023 | 352,010.00 |
| Dec 31, 2022 | 24,139.00 |
| Sep 30, 2022 | 71,363.00 |
| Jun 30, 2022 | 50,439.00 |
| Mar 31, 2022 | 52,590.00 |
| Dec 31, 2021 | 20,621.00 |
| Sep 30, 2021 | 26,310.00 |
Galaxy Gaming Cost of Revenue API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=cost-of-revenue&ticker=GLXZ&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "cost-of-revenue", "ticker": "GLXZ", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=cost-of-revenue&ticker=GLXZ&period=max&api_key=YOUR_API_KEY");
const data = await res.json();