Electronic Arts (EA) Total Non-Current Liabilities (2016 - 2025)
Historic Total Non-Current Liabilities for Electronic Arts (EA) over the last 17 years, with Q4 2025 value amounting to $6.6 billion.
- Electronic Arts' Total Non-Current Liabilities rose 1942.45% to $6.6 billion in Q4 2025 from the same period last year, while for Dec 2025 it was $6.6 billion, marking a year-over-year increase of 1942.45%. This contributed to the annual value of $5.5 billion for FY2025, which is 124.34% up from last year.
- Electronic Arts' Total Non-Current Liabilities amounted to $6.6 billion in Q4 2025, which was up 1942.45% from $5.4 billion recorded in Q3 2025.
- In the past 5 years, Electronic Arts' Total Non-Current Liabilities ranged from a high of $6.6 billion in Q4 2025 and a low of $4.7 billion during Q2 2021
- Moreover, its 5-year median value for Total Non-Current Liabilities was $5.4 billion (2023), whereas its average is $5.4 billion.
- Per our database at Business Quant, Electronic Arts' Total Non-Current Liabilities surged by 5201.01% in 2021 and then tumbled by 906.38% in 2024.
- Over the past 5 years, Electronic Arts' Total Non-Current Liabilities (Quarter) stood at $5.9 billion in 2021, then dropped by 6.62% to $5.5 billion in 2022, then rose by 2.3% to $5.6 billion in 2023, then dropped by 1.51% to $5.6 billion in 2024, then grew by 19.42% to $6.6 billion in 2025.
- Its last three reported values are $6.6 billion in Q4 2025, $5.4 billion for Q3 2025, and $5.2 billion during Q2 2025.