Roblox (RBLX) Total Non-Current Liabilities (2020 - 2025)
Historic Total Non-Current Liabilities for Roblox (RBLX) over the last 6 years, with Q4 2025 value amounting to $9.1 billion.
- Roblox's Total Non-Current Liabilities rose 3175.45% to $9.1 billion in Q4 2025 from the same period last year, while for Dec 2025 it was $9.1 billion, marking a year-over-year increase of 3175.45%. This contributed to the annual value of $9.1 billion for FY2025, which is 3175.45% up from last year.
- Roblox's Total Non-Current Liabilities amounted to $9.1 billion in Q4 2025, which was up 3175.45% from $8.1 billion recorded in Q3 2025.
- In the past 5 years, Roblox's Total Non-Current Liabilities ranged from a high of $9.1 billion in Q4 2025 and a low of $2.2 billion during Q1 2021
- Its 5-year average for Total Non-Current Liabilities is $5.5 billion, with a median of $5.5 billion in 2023.
- As far as peak fluctuations go, Roblox's Total Non-Current Liabilities surged by 13150.6% in 2021, and later skyrocketed by 1364.98% in 2024.
- Quarter analysis of 5 years shows Roblox's Total Non-Current Liabilities stood at $4.0 billion in 2021, then increased by 27.57% to $5.1 billion in 2022, then grew by 20.11% to $6.1 billion in 2023, then grew by 13.65% to $6.9 billion in 2024, then surged by 31.75% to $9.1 billion in 2025.
- Its last three reported values are $9.1 billion in Q4 2025, $8.1 billion for Q3 2025, and $7.4 billion during Q2 2025.