Game & Network Services was Sony’s largest segment in fiscal 2026, bringing in $4,685.65B of $12,479.62B (38%).
| Segments [axis] | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|
| Game & Network Services | $3,644.60B | $4,267.73B | $4,670.04B | $4,685.65B | ||
| Entertainment, Technology & Services | $2,476.03B | $2,453.72B | $2,409.28B | $2,260.53B | ||
| Imaging & Sensing Solutions | $1,402.19B | $1,602.74B | $1,799.01B | $2,151.53B | ||
| Music | $1,380.63B | $1,618.96B | $1,842.60B | $2,120.11B | ||
| Financial Services | $889.08B | — | — | — | ||
| Pictures | $1,369.42B | $1,493.05B | $1,505.94B | $1,499.29B | ||
| All Other | $87.62B | $89.37B | $96.33B | $89.07B | ||
| Corporate & Elimination | -$275.20B | -$265.53B | -$288.29B | -$326.57B | ||
| Total | $10,974.37B | $11,260.04B | $12,034.92B | $12,479.62B |
Sony brought in $12,479.62B from its seven segments in fiscal 2026, the year ended March 31, 2026. That was up 3.7% from $12,034.92B in fiscal 2025. Game & Network Services was the largest at $4,685.65B (37.5%), ahead of Entertainment, Technology & Services at $2,260.53B (18.1%) and Imaging & Sensing Solutions at $2,151.53B (17.2%). The other three segments brought in $3,708.47B combined.
Compared with fiscal 2025, Imaging & Sensing Solutions grew fastest, up 19.6% to $2,151.53B, while Entertainment, Technology & Services fell the most, down 6.2% to $2,260.53B.
Sony stopped reporting Financial Services as a separate segment after fiscal 2023, when it brought in $889.08B. The total is net of Corporate & Elimination, which took $326.57B off revenue in fiscal 2026.
United States was Sony’s largest region in fiscal 2026, bringing in $4,064.44B of $12,479.62B (33%).
| Geography | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|
| United States | $3,401.40B | $3,751.24B | $4,127.80B | $4,064.44B | ||
| Europe | $2,190.31B | $2,632.96B | $2,630.93B | $2,826.81B | ||
| Japan | $2,126.51B | $1,266.80B | $1,322.21B | $1,333.20B | ||
| Asia Pacific | $1,563.41B | $1,659.78B | $1,640.58B | $1,694.89B | ||
| China | $855.44B | $1,000.91B | $1,244.12B | $1,428.68B | ||
| Other Areas | $837.30B | $948.36B | $1,069.28B | $1,131.61B | ||
| Total | $10,974.37B | $11,260.04B | $12,034.92B | $12,479.62B |
Sony brought in $12,479.62B from its six regions in fiscal 2026, the year ended March 31, 2026. That was up 3.7% from $12,034.92B in fiscal 2025. United States was the largest at $4,064.44B (32.6%), ahead of Europe at $2,826.81B (22.7%) and Asia Pacific at $1,694.89B (13.6%). The other three regions brought in $3,893.49B combined.
Compared with fiscal 2025, China grew fastest, up 14.8% to $1,428.68B, while United States fell the most, down 1.5% to $4,064.44B. From fiscal 2023 to 2026, combined revenue from these regions grew from $10,974.37B to $12,479.62B, a compound annual growth rate of 4.4%. United States' share of the total rose from 31.0% to 32.6%.
Customer was Sony’s largest revenue line in fiscal 2026, bringing in $12,390.72B of $12,717.12B (97%).
| Sales Channels | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|
| Customer | $10,884.99B | $11,173.52B | $11,937.74B | $12,390.72B | ||
| Intersegment | $276.96B | $262.68B | $289.13B | $326.40B | ||
| Corporate | $17.05B | $10.74B | $14.70B | — | ||
| Total | $11,178.99B | $11,446.93B | $12,241.57B | $12,717.12B |
Sony brought in $12,717.12B from its two revenue lines in fiscal 2026, the year ended March 31, 2026. Sony regrouped these revenue lines after fiscal 2025, so the total does not compare directly with that year's $12,241.57B. Customer was the largest at $12,390.72B (97.4%), ahead of Intersegment at $326.40B (2.6%).
Compared with fiscal 2025, Intersegment grew 12.9% to $326.40B and Customer grew 3.8% to $12,390.72B.
Sony stopped reporting Corporate as a separate revenue line after fiscal 2025, when it brought in $14.70B.
Sony (SONY) reports its revenue by segments [axis], by geography and by sales channels. In fiscal 2026, Game & Network Services was its largest segment, bringing in $4,685.65B (37.5% of the total), followed by Entertainment, Technology & Services at $2,260.53B (18.1%).
Game & Network Services was Sony's largest segment in fiscal 2026, bringing in $4,685.65B, or 37.5% of the $12,479.62B total across its seven segments.
United States was Sony's largest region in fiscal 2026, bringing in $4,064.44B, or 32.6% of the $12,479.62B total across its six regions.
Customer was Sony's largest revenue line in fiscal 2026, bringing in $12,390.72B, or 97.4% of the $12,717.12B total across its two revenue lines.
Among Sony's segments that make up at least 2% of revenue, Imaging & Sensing Solutions grew fastest in fiscal 2026, up 19.6% from $1,799.01B to $2,151.53B.
Every figure comes from Sony's annual financial filings, as reported. Each line keeps the name Sony gives it, and years follow its fiscal calendar.
Sony's revenue by segments [axis] goes back to fiscal 2021, with figures through fiscal 2026. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.