Compute & Networking was Nvidia’s largest segment in fiscal 2026, bringing in $193.48B of $215.94B (90%).
| Segment | FY 2010 | FY 2011 | FY 2012 | FY 2013 | FY 2014 | FY 2015 | FY 2016 | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Compute & Networking | $15.07B | $47.41B | $116.19B | $193.48B | |||||||||||||
| Graphics | $11.91B | $13.52B | $14.30B | $22.46B | |||||||||||||
| Gpu | — | — | — | — | |||||||||||||
| Taiwan | — | — | — | — | |||||||||||||
| Taiwan, Province Of China | — | — | — | — | |||||||||||||
| Tegra Processor | — | — | — | — | |||||||||||||
| China | — | — | — | — | |||||||||||||
| Other Asia Pacific | — | — | — | — | |||||||||||||
| United States | — | — | — | — | |||||||||||||
| Psb | — | — | — | — | |||||||||||||
| Europe | — | — | — | — | |||||||||||||
| Other Americas | — | — | — | — | |||||||||||||
| Cpb | — | — | — | — | |||||||||||||
| All Other | — | — | — | — | |||||||||||||
| Total | $26.97B | $60.92B | $130.50B | $215.94B |
Nvidia brought in $215.94B from its two segments in fiscal 2026, the year ended January 25, 2026. That was up 65.5% from $130.50B in fiscal 2025. Compute & Networking was the largest at $193.48B (89.6%), ahead of Graphics at $22.46B (10.4%).
Compared with fiscal 2025, Compute & Networking grew 66.5% to $193.48B and Graphics grew 57.0% to $22.46B. From fiscal 2023 to 2026, combined revenue from these segments grew from $26.97B to $215.94B, a compound annual growth rate of 100.0%. Compute & Networking's share of the total rose from 55.9% to 89.6%.
Compute was Nvidia’s largest product and service line in fiscal 2026, bringing in $162.36B of $215.94B (75%).
| Product and Service | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|---|---|---|---|
| Compute | $11.32B | $38.95B | $102.20B | $162.36B | ||||||
| Networking | $3.69B | $8.58B | $12.99B | $31.38B | ||||||
| Gaming | $9.07B | $10.45B | $11.35B | $16.04B | ||||||
| Data Center | — | — | — | — | ||||||
| Professional Visualization | $1.54B | $1.55B | $1.88B | $3.19B | ||||||
| Automotive | $903.00M | $1.09B | $1.69B | $2.35B | ||||||
| Datacenter | — | — | — | — | ||||||
| Oem & Ip | — | — | — | — | ||||||
| Oem & Other | $455.00M | $306.00M | $389.00M | $619.00M | ||||||
| Total | $26.97B | $60.92B | $130.50B | $215.94B |
Nvidia brought in $215.94B from its six product and service lines in fiscal 2026, the year ended January 25, 2026. That was up 65.5% from $130.50B in fiscal 2025. Compute was the largest at $162.36B (75.2%), ahead of Networking at $31.38B (14.5%) and Gaming at $16.04B (7.4%). The other three lines brought in $6.16B combined.
Compared with fiscal 2025, Networking grew fastest, up 141.5% to $31.38B. Every line above 2% of revenue grew. From fiscal 2023 to 2026, combined revenue from these lines grew from $26.97B to $215.94B, a compound annual growth rate of 100.0%. Compute's share of the total rose from 42.0% to 75.2%.
United States was Nvidia’s largest region in fiscal 2026, bringing in $149.62B of $215.94B (69%).
| Geography | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 | FY 2026 |
|---|---|---|---|---|---|---|---|---|---|---|
| United States | $8.29B | $31.53B | $77.48B | $149.62B | ||||||
| China (Including Hong Kong) | $5.79B | $12.33B | $25.05B | $19.68B | ||||||
| Taiwan | $6.99B | $14.91B | $23.60B | $42.35B | ||||||
| Other | $3.62B | $2.15B | $4.37B | $4.30B | ||||||
| Other Countries | — | — | — | — | ||||||
| Singapore | $2.29B | — | — | — | ||||||
| Other Asia Pacific | — | — | — | — | ||||||
| Europe | — | — | — | — | ||||||
| Total | $26.97B | $60.92B | $130.50B | $215.94B |
Nvidia brought in $215.94B from its four regions in fiscal 2026, the year ended January 25, 2026. That was up 65.5% from $130.50B in fiscal 2025. United States was the largest at $149.62B (69.3%), ahead of Taiwan at $42.35B (19.6%) and China (Including Hong Kong) at $19.68B (9.1%). The remaining region, Other, brought in $4.30B.
Compared with fiscal 2025, United States grew fastest, up 93.1% to $149.62B, while China (Including Hong Kong) fell the most, down 21.4% to $19.68B.
Nvidia stopped reporting Singapore as a separate region after fiscal 2023, when it brought in $2.29B.
Nvidia (NVDA) reports its revenue by segment, by product and service and by geography. In fiscal 2026, Compute & Networking was its largest segment, bringing in $193.48B (89.6% of the total), followed by Graphics at $22.46B (10.4%).
Compute & Networking was Nvidia's largest segment in fiscal 2026, bringing in $193.48B, or 89.6% of the $215.94B total across its two segments.
Compute was Nvidia's largest product and service line in fiscal 2026, bringing in $162.36B, or 75.2% of the $215.94B total across its six product and service lines.
United States was Nvidia's largest region in fiscal 2026, bringing in $149.62B, or 69.3% of the $215.94B total across its four regions.
Compute & Networking grew faster than Graphics in fiscal 2026, up 66.5% from $116.19B to $193.48B. Graphics grew 57.0% to $22.46B.
Every figure comes from Nvidia's annual financial filings, as reported. Each line keeps the name Nvidia gives it, and years follow its fiscal calendar.
Nvidia's revenue by segment goes back to fiscal 2010, with figures through fiscal 2026. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.