Gaming was Inspired Entertainment’s largest segment in fiscal 2025, bringing in $112.30M of $304.10M (37%).
| Segment | FY 2016 | FY 2017 | FY 2018 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Gaming | $114.20M | $142.50M | $110.60M | $112.30M | |||||||
| Leisure | $95.50M | $96.30M | $101.80M | $96.60M | |||||||
| Server Based Gaming | — | — | — | — | |||||||
| Virtual Sports | $54.20M | $56.20M | $45.40M | $36.60M | |||||||
| Interactive | $20.60M | $27.90M | $39.30M | $58.60M | |||||||
| Total | $284.50M | $322.90M | $297.10M | $304.10M |
Inspired Entertainment brought in $304.10M from its four segments in fiscal 2025, the year ended December 31, 2025. That was up 2.4% from $297.10M in fiscal 2024. Gaming was the largest at $112.30M (36.9%), ahead of Leisure at $96.60M (31.8%) and Interactive at $58.60M (19.3%). The remaining segment, Virtual Sports, brought in $36.60M.
Compared with fiscal 2024, Interactive grew fastest, up 49.1% to $58.60M, while Virtual Sports fell the most, down 19.4% to $36.60M. From fiscal 2022 to 2025, combined revenue from these segments grew from $284.50M to $304.10M, a compound annual growth rate of 2.2%. Gaming's share of the total fell from 40.1% to 36.9%.
United Kingdom was Inspired Entertainment’s largest region in fiscal 2025, bringing in $209.70M of $304.10M (69%).
| Geography | FY 2018 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|
| United Kingdom | $211.50M | $250.80M | $217.00M | $209.70M | |||||
| Uk | — | — | — | — | |||||
| Rest Of World | $50.60M | $47.80M | $58.80M | $67.30M | |||||
| Greece | $22.40M | $24.30M | $21.30M | $27.10M | |||||
| Italy | — | — | — | — | |||||
| Total | $284.50M | $322.90M | $297.10M | $304.10M |
Inspired Entertainment brought in $304.10M from its three regions in fiscal 2025, the year ended December 31, 2025. That was up 2.4% from $297.10M in fiscal 2024. United Kingdom was the largest at $209.70M (69.0%), ahead of Rest Of World at $67.30M (22.1%) and Greece at $27.10M (8.9%).
Compared with fiscal 2024, Greece grew fastest, up 27.2% to $27.10M, while United Kingdom fell the most, down 3.4% to $209.70M. From fiscal 2022 to 2025, combined revenue from these regions grew from $284.50M to $304.10M, a compound annual growth rate of 2.2%. United Kingdom's share of the total fell from 74.3% to 69.0%.
Service was Inspired Entertainment’s largest product and service line in fiscal 2025, bringing in $278.60M of $304.10M (92%).
| Product and Service | FY 2018 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|
| Service | $246.80M | $257.80M | $258.60M | $278.60M | |||||
| Product Sales | $37.70M | $65.10M | $38.50M | $25.50M | |||||
| Hardware | — | — | — | — | |||||
| Total | $284.50M | $322.90M | $297.10M | $304.10M |
Inspired Entertainment brought in $304.10M from its two product and service lines in fiscal 2025, the year ended December 31, 2025. That was up 2.4% from $297.10M in fiscal 2024. Service was the largest at $278.60M (91.6%), ahead of Product Sales at $25.50M (8.4%).
Compared with fiscal 2024, Service grew 7.7% to $278.60M, while Product Sales fell 33.8% to $25.50M. From fiscal 2022 to 2025, combined revenue from these lines grew from $284.50M to $304.10M, a compound annual growth rate of 2.2%. Service's share of the total rose from 86.7% to 91.6%.
Inspired Entertainment (INSE) reports its revenue by segment, by geography and by product and service. In fiscal 2025, Gaming was its largest segment, bringing in $112.30M (36.9% of the total), followed by Leisure at $96.60M (31.8%).
Gaming was Inspired Entertainment's largest segment in fiscal 2025, bringing in $112.30M, or 36.9% of the $304.10M total across its four segments.
United Kingdom was Inspired Entertainment's largest region in fiscal 2025, bringing in $209.70M, or 69.0% of the $304.10M total across its three regions.
Service was Inspired Entertainment's largest product and service line in fiscal 2025, bringing in $278.60M, or 91.6% of the $304.10M total across its two product and service lines.
Among Inspired Entertainment's segments that make up at least 2% of revenue, Interactive grew fastest in fiscal 2025, up 49.1% from $39.30M to $58.60M.
Every figure comes from Inspired Entertainment's annual financial filings, as reported. Each line keeps the name Inspired Entertainment gives it, and years follow its fiscal calendar.
Inspired Entertainment's revenue by segment goes back to fiscal 2016, with figures through fiscal 2025. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.