Gigamedia GIGM Revenue Breakdown

NASDAQ GIGM
$1.25 +0.00 (+0.00%)
At close: Oct 21, 2026 · 4:00 PM EDT
Annual revenue breakdowns for Gigamedia, fiscal 2010 to 2025, as reported in its filings.
Annual history

Gigamedia Revenue by Geography

Years FY 2010–2025
Lines 2
FY 2025 Total $3.47M

Taiwan was Gigamedia’s largest region in fiscal 2025, bringing in $1.78M of $3.47M (51%).

Gigamedia revenue by geography, fiscal 2010 to 2025
Geography FY 2010 FY 2011 FY 2012 FY 2013 FY 2014 FY 2015 FY 2016 FY 2017 FY 2018 FY 2019 FY 2020 FY 2021 FY 2022 FY 2023 FY 2024 FY 2025
Taiwan $2.43M $1.79M $1.60M $1.78M
Hong Kong $3.16M $2.51M $1.37M $1.69M
Total $5.59M $4.29M $2.97M $3.47M
Totals include 7 discontinued lines from earlier reporting.

Gigamedia revenue by geography: what the figures show

Gigamedia brought in $3.47M from its two regions in fiscal 2025, the year ended December 31, 2025. That was up 17.0% from $2.97M in fiscal 2024. Taiwan was the largest at $1.78M (51.3%), ahead of Hong Kong at $1.69M (48.7%).

Compared with fiscal 2024, Hong Kong grew 23.7% to $1.69M and Taiwan grew 11.3% to $1.78M. From fiscal 2022 to 2025, combined revenue from these regions fell from $5.59M to $3.47M, a compound annual decline of 14.6%. Taiwan's share of the total rose from 43.5% to 51.3%.

Annual history

Gigamedia Revenue by Product & Service

Years FY 2013–2025
Lines 4
FY 2025 Total $3.47M

Pc-Based Online Sports Games was Gigamedia’s largest product and service line in fiscal 2025, bringing in $2.06M of $3.47M (59%).

Gigamedia revenue by product and service, fiscal 2013 to 2025
Product and Service FY 2013 FY 2014 FY 2015 FY 2016 FY 2017 FY 2018 FY 2019 FY 2020 FY 2021 FY 2022 FY 2023 FY 2024 FY 2025
Mobile Role Playing Games $801.00K $464.00K $338.00K $302.00K
Pc-Based Online Sports Games $3.40M $2.70M $1.54M $2.06M
Mahjong & Casino Casual Games $1.31M $1.07M $1.05M $1.09M
Other Games & Game Related Revenues $81.00K $62.00K $41.00K $29.00K
Total $5.59M $4.29M $2.97M $3.47M
Totals include 3 discontinued lines from earlier reporting.

Gigamedia revenue by product and service: what the figures show

Gigamedia brought in $3.47M from its four product and service lines in fiscal 2025, the year ended December 31, 2025. That was up 17.0% from $2.97M in fiscal 2024. Pc-Based Online Sports Games was the largest at $2.06M (59.2%), ahead of Mahjong & Casino Casual Games at $1.09M (31.3%) and Mobile Role Playing Games at $302.00K (8.7%). The remaining line, Other Games & Game Related Revenues, brought in $29.00K.

Compared with fiscal 2024, Pc-Based Online Sports Games grew fastest, up 33.7% to $2.06M, while Mobile Role Playing Games fell the most, down 10.7% to $302.00K. From fiscal 2022 to 2025, combined revenue from these lines fell from $5.59M to $3.47M, a compound annual decline of 14.6%. Pc-Based Online Sports Games' share of the total fell from 60.8% to 59.2%.

Annual history

Gigamedia Revenue by Product Segment

Years FY 2012
Lines 3
FY 2012 Total $27.47M

Mahjong & Casino Casual Games was Gigamedia’s largest segment in fiscal 2012, bringing in $13.12M of $27.47M (48%).

Gigamedia revenue by product segment, fiscal 2012 to 2012
Product Segment FY 2012
Mahjong & Casino Casual Games $13.12M
Mmos $8.55M
Others $5.80M
Total $27.47M

Gigamedia revenue by product segment: what the figures show

Gigamedia brought in $27.47M from its three segments in fiscal 2012, the year ended December 31, 2012. Mahjong & Casino Casual Games was the largest at $13.12M (47.8%), ahead of Mmos at $8.55M (31.1%) and Others at $5.80M (21.1%).

Questions

Gigamedia Revenue Breakdown FAQ

How does Gigamedia make money?

Gigamedia (GIGM) reports its revenue by geography, by product and service and by product segment. In fiscal 2025, Taiwan was its largest region, bringing in $1.78M (51.3% of the total), followed by Hong Kong at $1.69M (48.7%).

What is Gigamedia's largest region?

Taiwan was Gigamedia's largest region in fiscal 2025, bringing in $1.78M, or 51.3% of the $3.47M total across its two regions.

What is Gigamedia's largest product and service line?

Pc-Based Online Sports Games was Gigamedia's largest product and service line in fiscal 2025, bringing in $2.06M, or 59.2% of the $3.47M total across its four product and service lines.

What is Gigamedia's largest segment?

Mahjong & Casino Casual Games was Gigamedia's largest segment in fiscal 2012, bringing in $13.12M, or 47.8% of the $27.47M total across its three segments.

Which Gigamedia region is growing the fastest?

Hong Kong grew faster than Taiwan in fiscal 2025, up 23.7% from $1.37M to $1.69M. Taiwan grew 11.3% to $1.78M.

Where does this revenue breakdown data come from?

Every figure comes from Gigamedia's annual financial filings, as reported. Each line keeps the name Gigamedia gives it, and years follow its fiscal calendar.

How far back does Gigamedia's revenue breakdown go?

Gigamedia's revenue by geography goes back to fiscal 2010, with figures through fiscal 2025. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.