GCL Global Holdings GCL

NASDAQ GCL
$0.86 +0.05 (+6.06%)
At close: Oct 20, 2026 · 4:00 PM EDT

GCL Global Holdings (GCL) stock price is $0.86, up 6.06% on the day, as of Oct 20, 2026. It has a market cap of $106.47Mn, and is classified in the Video Games industry (Technology sector).

Key Stats
Market Cap106.47 Mn
P/E-4.09
P/S0.44
Div. Yield0.00
Total Debt (Qtr)55.19 Mn
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About

GCL Global Holdings Ltd is a developer, distributor, marketer, and publisher of video games and other entertainment content. The company operates across Asia, Europe, the U. S., and Latin America, selling physical and digital copies of video games through retailers and online channels. It generates revenue primarily from the sale of games on consoles such as Sony PlayStation, Microsoft Xbox, Nintendo Switch, and personal computers, as well as game activation keys delivered…

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Sectors: Technology Communication Services Sector rationale The company's primary revenue driver (over 86.8%) comes from the distribution and publishing of video games, which falls under the Video Games and Digital Marketplaces industries within the Technology sector. A secondary sector is justified because the company operates a distinct business line providing video marketing campaigns and social media advertising services for SMEs and government agencies, which aligns with the Advertising Agencies industry in Communication Services. Industries: Video Games Video Games Primary The company is a developer, publisher, and distributor of video games, generating the vast majority of its revenue (86.8%) from the sale of titles like Black Myth: Wukong and Grand Theft Auto on consoles and PC. It operates a publishing segment that co-publishes games with international studios and a distribution segment selling physical and digital copies. Technology Distribution Technology Distribution Secondary GCL operates as a major distributor of third-party games, utilizing a network of over 2,100 physical and online stores via Epicsoft Asia to resell titles from publishers like Sega and Take-Two. Advertising Agencies Advertising Agencies Secondary The company provides customized marketing strategies, video production, and social media advertising services for small and medium-sized enterprises and government agencies through its Titan Digital Media arm. Classified using BQ-MICS CIK: 0002002045

Geographical Breakdown of Revenue (2026)

History
Peer percentiles

How GCL Global Holdings ranks

Ranked against the 185 companies in Internet Platforms58 metrics · as of Oct 16, 2026

Valuation

12 metrics · Lower multiples rank higher; a negative multiple ranks last
  • P/ENegative earnings −4.09xMedian 17.8x 32nd
  • P/FCFNegative free cash flow −9.12xMedian 11.4x 24th
  • P/Operating cash flow —Median 10.4x No data —
  • P/S 0.44xMedian 1.50x 77th
  • P/B 2.60xMedian 1.86x 41st
  • P/Tangible book 3.44xMedian 2.08x 34th
  • EV/EBITDA —Median 15.1x No data —
  • EV/EBIT —Median 21.5x No data —
  • EV/Revenue —Median 1.73x No data —
  • EV/FCF —Median 11.5x No data —
  • EV/Operating cash flow —Median 9.83x No data —
  • PEG (3Y EPS CAGR) —Median 0.44 No data —
Peer group

Peer Comparison

Companies in the Video Games
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S.No. Ticker Company Market CapP/EP/STotal Debt (Qtr)
1 GOOGL Alphabet Inc. 4,126.42 Bn16.909.2598.17 Bn
2 META Meta Platforms, Inc. 1,763.57 Bn25.907.7383.66 Bn
3 NFLX Netflix Inc 287.17 Bn21.045.9414.31 Bn
4 BABA Alibaba Group Holding Ltd 252.08 Bn23.941.6821.54 Bn
5 SHOP Shopify Inc. 224.54 Bn116.4616.92-
6 UBER Uber Technologies, Inc 140.28 Bn14.642.5412.72 Bn
7 BKNG Booking Holdings Inc. 125.81 Bn17.454.4520.18 Bn
8 GCL GCL Global Holdings Ltd 0.11 Bn-4.090.440.06 Bn