Sports Entertainment Gaming Global Corp (SEGG) Total Non-Current Liabilities (2020 - 2022)
Sports Entertainment Gaming Global's (SEGG) quarterly Total Non-Current Liabilities came in at $1522.0 in Q1 2022, down 99.99% year-on-year from $10.3 million in Q1 2021, and up 30.2% quarter-over-quarter from $1169.0 in Q4 2021.
Sports Entertainment Gaming Global Corp (SEGG) Total Non-Current Liabilities (2020 - 2022) Analysis & Trends
Sports Entertainment Gaming Global has disclosed Total Non-Current Liabilities across 3 years of filings, most recently posting $1522.0 for Q1 2022.
- Total Non-Current Liabilities for Q1 2022 came in at $1522.0, down 99.99% year-over-year; the trailing twelve-month figure through Mar 2022 was $1522.0 (down 99.99% YoY), and the FY2021 annual result was $1169.0, down 88.31% from the prior year.
- Total Non-Current Liabilities came in at $1522.0 for Q1 2022 at Sports Entertainment Gaming Global, up from $1169.0 in the prior quarter.
- In the past five years, Total Non-Current Liabilities ranged from a high of $11.7 million in Q3 2021 to a low of $1169.0 in Q4 2021.
- The 3-year median for Total Non-Current Liabilities is $5.1 million (2020), against an average of $5.5 million.
- Across the five-year window, Total Non-Current Liabilities plunged 88.31% in 2021 and tumbled 99.99% in 2022, its largest moves.
- Sports Entertainment Gaming Global's Total Non-Current Liabilities stood at $10000.0 in 2020, then slumped by 88.31% to $1169.0 in 2021, then surged by 30.2% to $1522.0 in 2022.
- The last three Total Non-Current Liabilities figures came in at $1522.0 (Q1 2022), $1169.0 (Q4 2021), and $11.7 million (Q3 2021), per Business Quant data.
Peer Comparison
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2022 | 1,522.00 |
| Dec 31, 2021 | 1,169.00 |
| Sep 30, 2021 | 11.66 Mn |
| Jun 30, 2021 | 10.93 Mn |
| Mar 31, 2021 | 10.28 Mn |
| Dec 31, 2020 | 10,000.00 |