Sports Entertainment Gaming Global Corp (SEGG) Total Non-Current Liabilities (2020 - 2022)
Sports Entertainment Gaming Global (SEGG) posted quarterly Total Non-Current Liabilities of $1522.0 for Q1 2022, down 99.99% year-over-year from $10.3 million in Q1 2021, and up 30.2% on a QoQ basis from $1169.0 in Q4 2021.
Sports Entertainment Gaming Global Corp (SEGG) Total Non-Current Liabilities (2020 - 2022) Analysis & Trends
Sports Entertainment Gaming Global has reported Total Non-Current Liabilities for 3 years, with the latest figure at $1522.0 in Q1 2022.
- Total Non-Current Liabilities for Q1 2022 came in at $1522.0, down 99.99% year-over-year; the trailing twelve-month figure through Mar 2022 was $1522.0 (down 99.99% YoY), and the FY2021 annual result was $1169.0, down 88.31% from the prior year.
- Total Non-Current Liabilities advanced to $1522.0 in Q1 2022, from $1169.0 in the prior quarter.
- Over five years, Total Non-Current Liabilities peaked at $11.7 million in Q3 2021 and troughed at $1169.0 in Q4 2021.
- A 3-year average of $5.5 million and a median of $5.1 million in 2020 frame the typical range for Total Non-Current Liabilities.
- The widest annual swing landed in 2021, when Total Non-Current Liabilities plunged 88.31%; it then tumbled 99.99% in 2022.
- A 3-year view of Total Non-Current Liabilities shows it stood at $10000.0 in 2020, then plunged by 88.31% to $1169.0 in 2021, then jumped by 30.2% to $1522.0 in 2022.
- Per Business Quant data, the three most recent Total Non-Current Liabilities figures were $1522.0 in Q1 2022, $1169.0 in Q4 2021, and $11.7 million in Q3 2021.
Peer Comparison
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2022 | 1,522.00 |
| Dec 31, 2021 | 1,169.00 |
| Sep 30, 2021 | 11.66 Mn |
| Jun 30, 2021 | 10.93 Mn |
| Mar 31, 2021 | 10.28 Mn |
| Dec 31, 2020 | 10,000.00 |