Sports Entertainment Gaming Global (SEGG) Total Current Liabilities (2017 - 2026)
Sports Entertainment Gaming Global's Total Current Liabilities was $53.69 million in Q2 2026, up 65.7% from $32.4 million a year earlier but down 0.7% from the prior quarter.
Sports Entertainment Gaming Global (SEGG) Total Current Liabilities (2017 - 2026) Analysis & Trends
At the end of FY2025, Total Current Liabilities at Sports Entertainment Gaming Global came in at $31.9 million, up 4.9% from FY2024.
- Total Current Liabilities has now increased for four consecutive years, though with a five-year compound annual growth rate of -1.3% (FY2020 to FY2025).
- In earlier years, Total Current Liabilities was $30.4 million in FY2024 (+9.5%), $27.76 million in FY2023 (+58.1%), $17.56 million in FY2022 (+66.8%) and $10.53 million in FY2021 (-69.1%).
- Quarterly Total Current Liabilities has moved between $6.63 million (Q3 2021) and $54.06 million (Q1 2026) over five years.
- The best year-over-year quarter for Total Current Liabilities over five years was Q3 2022 (growth of 125.0%); the worst was Q4 2021 (a decline of 69.1%).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Total Current Liabilities (Qtr) |
|---|---|---|---|---|---|
| 1 | Alphabet | 3,519.17 Bn | 3,254.07 Bn | 76.16 Bn | 134.50 Bn |
| 2 | Meta Platforms | 1,642.70 Bn | 1,307.22 Bn | 51.23 Bn | 63.01 Bn |
| 3 | Netflix | 263.41 Bn | 224.71 Bn | 6.80 Bn | 12.30 Bn |
| 4 | Alibaba Group Holding | 244.10 Bn | 57.73 Bn | 15.16 Bn | 78.45 Bn |
| 5 | Shopify | 194.90 Bn | 173.71 Bn | 1.78 Bn | 1.60 Bn |
| 6 | Uber Technologies | 144.36 Bn | 115.17 Bn | 6.42 Bn | 14.51 Bn |
| 7 | AppLovin | 136.81 Bn | 125.34 Bn | 1.94 Bn | 1.50 Bn |
| 8 | Spotify Technology | 124.16 Bn | 81.07 Bn | 1.89 Bn | 54.44 Mn |
| 9 | Booking Holdings | 121.90 Bn | 55.64 Bn | - | 19.37 Bn |
| 10 | Sports Entertainment Gaming Global | 2.24 Mn | 302,353.88 | 937,454.00 | 53.69 Mn |
Historic Data
| Date | Value |
|---|---|
| Jun 30, 2026 | 53.69 Mn |
| Mar 31, 2026 | 54.06 Mn |
| Dec 31, 2025 | 31.90 Mn |
| Jun 30, 2025 | 32.40 Mn |
| Dec 31, 2024 | 30.40 Mn |
| Jun 30, 2024 | 29.40 Mn |
| Dec 31, 2023 | 27.76 Mn |
| Sep 30, 2023 | 23.18 Mn |
| Jun 30, 2023 | 21.63 Mn |
| Dec 31, 2022 | 17.56 Mn |
| Sep 30, 2022 | 14.91 Mn |
| Mar 31, 2022 | 11.07 Mn |
| Dec 31, 2021 | 10.53 Mn |
| Sep 30, 2021 | 6.63 Mn |
| Jun 30, 2021 | 5.89 Mn |
| Mar 31, 2021 | 5.25 Mn |
| Dec 31, 2020 | 34.09 Mn |
| Sep 30, 2020 | 4.14 Mn |
| Jun 30, 2020 | 3.53 Mn |
| Mar 31, 2020 | 2.33 Mn |
Sports Entertainment Gaming Global Total Current Liabilities API
Pull this series into your own models, spreadsheets and apps with the Business Quant
Historical Metrics API. The request below matches the chart above — change the
frequency, period or values and it follows. Swap YOUR_API_KEY for your own key.
https://data.businessquant.com/historic?slug=total-current-liabilities&ticker=SEGG&period=max&api_key=YOUR_API_KEY
import requests
url = "https://data.businessquant.com/historic"
params = {"slug": "total-current-liabilities", "ticker": "SEGG", "period": "max", "api_key": "YOUR_API_KEY"}
data = requests.get(url, params=params).json()
const res = await fetch("https://data.businessquant.com/historic?slug=total-current-liabilities&ticker=SEGG&period=max&api_key=YOUR_API_KEY");
const data = await res.json();