Growth Metrics

Roblox (RBLX) Total Current Liabilities (2020 - 2025)

Roblox's Total Current Liabilities history spans 5 years, with the latest figure at $3.7 billion for Q4 2024.

  • For Q4 2024, Total Current Liabilities rose 20.01% year-over-year to $3.7 billion; the TTM value through Dec 2024 reached $3.7 billion, up 20.01%, while the annual FY2024 figure was $3.7 billion, 20.01% up from the prior year.
  • Total Current Liabilities for Q4 2024 was $3.7 billion at Roblox, up from $3.4 billion in the prior quarter.
  • Across five years, Total Current Liabilities topped out at $3.7 billion in Q4 2024 and bottomed at $1.2 billion in Q4 2020.
  • The 5-year median for Total Current Liabilities is $2.5 billion (2022), against an average of $2.5 billion.
  • The largest annual shift saw Total Current Liabilities skyrocketed 76.39% in 2021 before it rose 14.48% in 2022.
  • A 5-year view of Total Current Liabilities shows it stood at $1.2 billion in 2020, then surged by 76.39% to $2.2 billion in 2021, then grew by 14.48% to $2.5 billion in 2022, then increased by 23.04% to $3.1 billion in 2023, then rose by 20.01% to $3.7 billion in 2024.
  • Per Business Quant, the three most recent readings for RBLX's Total Current Liabilities are $3.7 billion (Q4 2024), $3.4 billion (Q3 2024), and $3.1 billion (Q4 2023).