Roblox (RBLX) Total Current Liabilities (2020 - 2025)
Roblox (RBLX) has disclosed Total Current Liabilities for 6 consecutive years, with $5.1 billion as the latest value for Q4 2025.
- Quarterly Total Current Liabilities rose 39.94% to $5.1 billion in Q4 2025 from the year-ago period, while the trailing twelve-month figure was $5.1 billion through Dec 2025, up 39.94% year-over-year, with the annual reading at $5.1 billion for FY2025, 39.94% up from the prior year.
- Total Current Liabilities hit $5.1 billion in Q4 2025 for Roblox, up from $4.5 billion in the prior quarter.
- In the past five years, Total Current Liabilities ranged from a high of $5.1 billion in Q4 2025 to a low of $1.5 billion in Q1 2021.
- Historically, Total Current Liabilities has averaged $2.9 billion across 5 years, with a median of $2.7 billion in 2023.
- Biggest five-year swings in Total Current Liabilities: surged 76.39% in 2021 and later grew 14.48% in 2022.
- Year by year, Total Current Liabilities stood at $2.2 billion in 2021, then increased by 14.48% to $2.5 billion in 2022, then rose by 23.04% to $3.1 billion in 2023, then grew by 20.01% to $3.7 billion in 2024, then soared by 39.94% to $5.1 billion in 2025.
- Business Quant data shows Total Current Liabilities for RBLX at $5.1 billion in Q4 2025, $4.5 billion in Q3 2025, and $4.1 billion in Q2 2025.