Growth Metrics

Roblox (RBLX) Receivables (2020 - 2025)

Roblox's Receivables history spans 6 years, with the latest figure at $935.9 million for Q4 2025.

  • For Q4 2025, Receivables rose 47.49% year-over-year to $935.9 million; the TTM value through Dec 2025 reached $935.9 million, up 47.49%, while the annual FY2025 figure was $935.9 million, 47.49% up from the prior year.
  • Receivables for Q4 2025 was $935.9 million at Roblox, up from $662.0 million in the prior quarter.
  • Across five years, Receivables topped out at $935.9 million in Q4 2025 and bottomed at $168.8 million in Q3 2021.
  • The 5-year median for Receivables is $327.1 million (2021), against an average of $377.5 million.
  • The largest annual shift saw Receivables dropped 23.12% in 2022 before it skyrocketed 64.73% in 2025.
  • A 5-year view of Receivables shows it stood at $307.3 million in 2021, then increased by 25.39% to $385.4 million in 2022, then skyrocketed by 35.05% to $520.5 million in 2023, then rose by 21.92% to $634.5 million in 2024, then surged by 47.49% to $935.9 million in 2025.
  • Per Business Quant, the three most recent readings for RBLX's Receivables are $935.9 million (Q4 2025), $662.0 million (Q3 2025), and $553.6 million (Q2 2025).