Roblox (RBLX) Non-Current Assets (2020 - 2026)
Roblox recorded quarterly Non-Current Assets of $5.1 billion in Q1 2026, up 9.14% quarter-over-quarter from $4.7 billion in Q4 2025, and up 42.81% year-over-year from $3.6 billion in Q1 2025.
Roblox's Non-Current Assets history runs 7 years deep, the most recent figure standing at $5.1 billion for Q1 2026.
- In Q1 2026, Non-Current Assets rose 42.81% year-over-year to $5.1 billion; the TTM figure through Mar 2026 stood at $17.9 billion (up 33.5% YoY), while the FY2025 annual figure was $4.7 billion, up 35.16% from the prior year.
- Non-Current Assets came in at $5.1 billion for Q1 2026 at Roblox, up from $4.7 billion in the prior quarter.
- In the past five years, Non-Current Assets ranged from a high of $5.1 billion in Q1 2026 to a low of $961.8 million in Q1 2022.
- A 5-year average of $2.9 billion and a median of $3.0 billion in 2024 frame the typical range for Non-Current Assets.
- Across the five-year window, Non-Current Assets soared 155.08% in 2023 and increased 13.35% in 2024, its largest moves.
- Roblox's Non-Current Assets stood at $1.5 billion in 2022, then jumped by 88.22% to $2.9 billion in 2023, then advanced by 19.16% to $3.4 billion in 2024, then soared by 35.16% to $4.7 billion in 2025, then advanced by 9.14% to $5.1 billion in 2026.
- According to Business Quant data, Non-Current Assets over the past three periods registered $5.1 billion, $4.7 billion, and $4.2 billion for Q1 2026, Q4 2025, and Q3 2025 respectively.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Non-Current Assets (Qtr) |
|---|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - | 5.75 Bn |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn | 9.16 Bn |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn | 6.33 Bn |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn | 5.09 Bn |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn | 2.62 Bn |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | 675.56 Mn |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - | 78.06 Mn |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn | 509.30 Mn |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn | 78.25 Mn |
| 10 | GCL Global Holdings | 84.04 Mn | -16,894.62 Bn | - | 60,717.34 Bn |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2026 | 5.09 Bn |
| Dec 31, 2025 | 4.66 Bn |
| Sep 30, 2025 | 4.24 Bn |
| Jun 30, 2025 | 3.90 Bn |
| Mar 31, 2025 | 3.56 Bn |
| Dec 31, 2024 | 3.45 Bn |
| Sep 30, 2024 | 3.32 Bn |
| Jun 30, 2024 | 3.07 Bn |
| Mar 31, 2024 | 2.96 Bn |
| Dec 31, 2023 | 2.89 Bn |
| Sep 30, 2023 | 2.78 Bn |
| Jun 30, 2023 | 2.70 Bn |
| Mar 31, 2023 | 2.45 Bn |
| Dec 31, 2022 | 1.54 Bn |
| Sep 30, 2022 | 1.37 Bn |
| Jun 30, 2022 | 1.19 Bn |
| Mar 31, 2022 | 961.82 Mn |
| Dec 31, 2021 | 810.83 Mn |
| Sep 30, 2021 | 760.68 Mn |
| Jun 30, 2021 | 679.51 Mn |
| Mar 31, 2021 | 643.25 Mn |
| Dec 31, 2020 | 423.67 Mn |