Growth Metrics

Roblox (RBLX) Change in Accured Expenses (2020 - 2025)

Roblox's Change in Accured Expenses history spans 6 years, with the latest figure at $47.2 million for Q4 2025.

  • For Q4 2025, Change in Accured Expenses rose 275.3% year-over-year to $47.2 million; the TTM value through Dec 2025 reached $83.9 million, up 3202.81%, while the annual FY2025 figure was $83.9 million, 3202.81% up from the prior year.
  • Change in Accured Expenses for Q4 2025 was $47.2 million at Roblox, up from $29.1 million in the prior quarter.
  • Across five years, Change in Accured Expenses topped out at $57.9 million in Q2 2021 and bottomed at -$36.0 million in Q3 2021.
  • The 5-year median for Change in Accured Expenses is $9.8 million (2023), against an average of $8.4 million.
  • The largest YoY upside for Change in Accured Expenses was 781.28% in 2021 against a maximum downside of 6145.47% in 2021.
  • A 5-year view of Change in Accured Expenses shows it stood at $20.7 million in 2021, then plummeted by 39.27% to $12.6 million in 2022, then decreased by 10.33% to $11.3 million in 2023, then grew by 11.47% to $12.6 million in 2024, then skyrocketed by 275.3% to $47.2 million in 2025.
  • Per Business Quant, the three most recent readings for RBLX's Change in Accured Expenses are $47.2 million (Q4 2025), $29.1 million (Q3 2025), and $12.9 million (Q2 2025).