Roblox (RBLX) Change in Accured Expenses (2020 - 2025)
Roblox (RBLX) has disclosed Change in Accured Expenses for 6 consecutive years, with $47.2 million as the latest value for Q4 2025.
- Quarterly Change in Accured Expenses rose 275.3% to $47.2 million in Q4 2025 from the year-ago period, while the trailing twelve-month figure was $83.9 million through Dec 2025, up 3202.81% year-over-year, with the annual reading at $83.9 million for FY2025, 3202.81% up from the prior year.
- Change in Accured Expenses hit $47.2 million in Q4 2025 for Roblox, up from $29.1 million in the prior quarter.
- In the past five years, Change in Accured Expenses ranged from a high of $57.9 million in Q2 2021 to a low of -$36.0 million in Q3 2021.
- Historically, Change in Accured Expenses has averaged $8.4 million across 5 years, with a median of $9.8 million in 2023.
- Biggest YoY gain for Change in Accured Expenses was 781.28% in 2021; the steepest drop was 6145.47% in 2021.
- Year by year, Change in Accured Expenses stood at $20.7 million in 2021, then tumbled by 39.27% to $12.6 million in 2022, then fell by 10.33% to $11.3 million in 2023, then increased by 11.47% to $12.6 million in 2024, then surged by 275.3% to $47.2 million in 2025.
- Business Quant data shows Change in Accured Expenses for RBLX at $47.2 million in Q4 2025, $29.1 million in Q3 2025, and $12.9 million in Q2 2025.