Growth Metrics

Roblox (RBLX) Asset Utilization Ratio (2021 - 2025)

Roblox (RBLX) has disclosed Asset Utilization Ratio for 5 consecutive years, with 0.54 as the latest value for Q4 2025.

  • Quarterly Asset Utilization Ratio rose 3.72% to 0.54 in Q4 2025 from the year-ago period, while the trailing twelve-month figure was 0.54 through Dec 2025, up 3.72% year-over-year, with the annual reading at 0.58 for FY2025, 8.27% up from the prior year.
  • Asset Utilization Ratio hit 0.54 in Q4 2025 for Roblox, down from 0.54 in the prior quarter.
  • In the past five years, Asset Utilization Ratio ranged from a high of 0.54 in Q3 2025 to a low of 0.43 in Q4 2022.
  • Historically, Asset Utilization Ratio has averaged 0.48 across 5 years, with a median of 0.48 in 2021.
  • Biggest five-year swings in Asset Utilization Ratio: dropped 14.99% in 2022 and later grew 12.4% in 2024.
  • Year by year, Asset Utilization Ratio stood at 0.49 in 2021, then decreased by 12.8% to 0.43 in 2022, then increased by 9.89% to 0.47 in 2023, then increased by 10.66% to 0.52 in 2024, then increased by 3.72% to 0.54 in 2025.
  • Business Quant data shows Asset Utilization Ratio for RBLX at 0.54 in Q4 2025, 0.54 in Q3 2025, and 0.53 in Q2 2025.