Growth Metrics

GameStop (GME) Total Liabilities (2016 - 2026)

GameStop has reported Total Liabilities over the past 18 years, most recently at $4.9 billion for Q1 2026.

  • Quarterly Total Liabilities rose 422.84% to $4.9 billion in Q1 2026 from the year-ago period, while the trailing twelve-month figure was $4.9 billion through Jan 2026, up 422.84% year-over-year, with the annual reading at $4.9 billion for FY2026, 422.84% up from the prior year.
  • Total Liabilities was $4.9 billion for Q1 2026 at GameStop, down from $5.2 billion in the prior quarter.
  • Over five years, Total Liabilities peaked at $5.2 billion in Q4 2025 and troughed at $945.6 million in Q1 2025.
  • The 5-year median for Total Liabilities is $1.8 billion (2023), against an average of $2.2 billion.
  • Year-over-year, Total Liabilities crashed 31.0% in 2025 and then surged 422.84% in 2026.
  • A 5-year view of Total Liabilities shows it stood at $2.1 billion in 2022, then dropped by 9.31% to $1.9 billion in 2023, then dropped by 23.8% to $1.4 billion in 2024, then skyrocketed by 265.52% to $5.2 billion in 2025, then dropped by 5.79% to $4.9 billion in 2026.
  • Per Business Quant, the three most recent readings for GME's Total Liabilities are $4.9 billion (Q1 2026), $5.2 billion (Q4 2025), and $5.2 billion (Q3 2025).