Galaxy Gaming (GLXZ) Asset Utilization Ratio (2011 - 2026)
Galaxy Gaming (GLXZ) reported Asset Utilization Ratio of 1.13 for Q1 2026, up 23.11% year-over-year from 0.92 in Q1 2025, and down 1.57% on a QoQ basis from 1.15 in Q4 2025.
Galaxy Gaming (GLXZ) has 16 years of Asset Utilization Ratio data on file, last reported at 1.13 in Q1 2026.
- Quarterly Asset Utilization Ratio rose 23.11% year-over-year to 1.13 in Q1 2026, while the trailing twelve-month figure through Mar 2026 was 1.13 (up 23.11% YoY) and the FY2025 annual result came in at 0.9, up 15.7% from the prior year.
- Asset Utilization Ratio slipped to 1.13 in Q1 2026 per GLXZ's latest filing, from 1.15 in the prior quarter.
- Across five years, Asset Utilization Ratio topped out at 1.15 in Q4 2025 and bottomed at 0.54 in Q1 2022.
- The 5-year median for Asset Utilization Ratio is 0.7 (2024), against an average of 0.78.
- Peak annual rise in Asset Utilization Ratio reached 65.15% in 2022, while the deepest fall reached 1.12% in 2022.
- Tracing GLXZ's Asset Utilization Ratio over 5 years: stood at 0.55 in 2022, then grew by 25.49% to 0.7 in 2023, then gained by 9.86% to 0.76 in 2024, then soared by 49.75% to 1.15 in 2025, then slipped by 1.57% to 1.13 in 2026.
- Per Business Quant, the three latest GLXZ Asset Utilization Ratio figures stand at 1.13 (Q1 2026), 1.15 (Q4 2025), and 1.14 (Q3 2025).
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Asset Util. (Qtr) |
|---|---|---|---|---|---|
| 1 | Flutter Entertainment | 18.39 Bn | 17.30 Bn | 1.84 Bn | 0.59 |
| 2 | DraftKings | 13.23 Bn | 12.22 Bn | 696.69 Mn | 1.42 |
| 3 | Churchill Downs | 6.28 Bn | 6.13 Bn | 475.00 Mn | 0.39 |
| 4 | Rush Street Interactive | 2.60 Bn | 2.43 Bn | 132.17 Mn | 1.86 |
| 5 | Brightstar Lottery | 2.28 Bn | 2.94 Bn | - | - |
| 6 | Accel Entertainment | 1.01 Bn | 735.58 Mn | 109.94 Mn | 1.25 |
| 7 | Codere Online Luxembourg | 490.38 Mn | 420.96 Mn | - | - |
| 8 | Bragg Gaming | 269.74 Mn | 261.99 Mn | 18.22 Mn | 0.80 |
| 9 | Inspired Entertainment | 233.43 Mn | 189.93 Mn | 54.60 Mn | 0.65 |
| 10 | Galaxy Gaming | - | - | 7.60 Mn | 1.13 |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2026 | 1.13 |
| Dec 31, 2025 | 1.15 |
| Sep 30, 2025 | 1.14 |
| Jun 30, 2025 | 1.12 |
| Mar 31, 2025 | 0.92 |
| Dec 31, 2024 | 0.76 |
| Sep 30, 2024 | 0.74 |
| Jun 30, 2024 | 0.72 |
| Mar 31, 2024 | 0.70 |
| Dec 31, 2023 | 0.70 |
| Sep 30, 2023 | 0.67 |
| Jun 30, 2023 | 0.64 |
| Mar 31, 2023 | 0.60 |
| Dec 31, 2022 | 0.55 |
| Sep 30, 2022 | 0.56 |
| Jun 30, 2022 | 0.56 |
| Mar 31, 2022 | 0.54 |
| Dec 31, 2021 | 0.55 |
| Sep 30, 2021 | 0.55 |
| Jun 30, 2021 | 0.45 |
| Mar 31, 2021 | 0.32 |
| Dec 31, 2020 | 0.35 |
| Sep 30, 2020 | 0.49 |
| Jun 30, 2020 | 0.67 |
| Mar 31, 2020 | 0.86 |
| Dec 31, 2019 | 0.92 |
| Sep 30, 2019 | 0.91 |
| Jun 30, 2019 | 0.92 |
| Mar 31, 2019 | 0.91 |
| Dec 31, 2018 | 0.90 |
| Sep 30, 2018 | 0.90 |
| Jun 30, 2018 | 0.88 |
| Mar 31, 2018 | 0.83 |
| Dec 31, 2017 | 0.59 |
| Sep 30, 2017 | 1.03 |
| Jun 30, 2017 | 0.84 |
| Mar 31, 2017 | 0.81 |
| Dec 31, 2016 | 0.99 |
| Sep 30, 2016 | -0.11 |
| Jun 30, 2016 | -0.11 |
| Mar 31, 2016 | -0.13 |
| Dec 31, 2015 | -0.15 |
| Sep 30, 2015 | -0.11 |
| Jun 30, 2015 | 0.03 |
| Mar 31, 2015 | 0.02 |
| Dec 31, 2014 | -0.11 |
| Sep 30, 2014 | 0.35 |
| Jun 30, 2014 | 0.33 |
| Mar 31, 2014 | 0.30 |
| Dec 31, 2013 | 0.39 |
| Sep 30, 2013 | 0.37 |
| Jun 30, 2013 | 0.35 |
| Mar 31, 2013 | 0.34 |
| Dec 31, 2012 | 0.32 |
| Sep 30, 2012 | 0.19 |
| Jun 30, 2012 | 0.14 |
| Mar 31, 2012 | 0.09 |
| Dec 31, 2011 | 0.09 |
| Sep 30, 2011 | 1.79 |