Galaxy Gaming (GLXZ) Asset Utilization Ratio (2011 - 2026)
Galaxy Gaming's (GLXZ) quarterly Asset Utilization Ratio came in at 1.13 in Q1 2026, up 23.11% year-on-year from 0.92 in Q1 2025, and down 1.57% on a QoQ basis from 1.15 in Q4 2025.
Galaxy Gaming (GLXZ) Asset Utilization Ratio (2011 - 2026) Analysis & Trends
Galaxy Gaming (GLXZ) has 16 years of Asset Utilization Ratio data on file, last reported at 1.13 in Q1 2026.
- On a quarterly basis, Asset Utilization Ratio rose 23.11% year-over-year to 1.13 in Q1 2026; TTM through Mar 2026 was 1.13, a 23.11% increase from a year earlier, with the FY2025 full-year figure at 0.9, up 15.7% from the prior year.
- Asset Utilization Ratio for Q1 2026 stood at 1.13, down from 1.15 in the prior quarter.
- Over the last five years, Asset Utilization Ratio for GLXZ reached as high as 1.15 in Q4 2025 and fell as low as 0.54 in Q1 2022.
- Historically, Asset Utilization Ratio has averaged 0.78 across 5 years, with a median of 0.7 in 2024.
- On a YoY basis, Asset Utilization Ratio climbed as much as 65.15% in 2022 and fell as far as 1.12% in 2022.
- Year by year, Asset Utilization Ratio stood at 0.55 in 2022, then climbed by 25.49% to 0.7 in 2023, then rose by 9.86% to 0.76 in 2024, then surged by 49.75% to 1.15 in 2025, then decreased by 1.57% to 1.13 in 2026.
- Per Business Quant data, the three most recent Asset Utilization Ratio figures were 1.13 in Q1 2026, 1.15 in Q4 2025, and 1.14 in Q3 2025.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Asset Util. (Qtr) |
|---|---|---|---|---|---|
| 1 | Codere Online Luxembourg | 425.84 Bn | 425.77 Bn | - | - |
| 2 | Flutter Entertainment | 19.13 Bn | 17.62 Bn | 1.84 Bn | 0.59 |
| 3 | DraftKings | 12.12 Bn | 11.11 Bn | 696.69 Mn | 1.42 |
| 4 | Super Group (SGHC) | 7.57 Bn | 7.15 Bn | - | 1.87 |
| 5 | Churchill Downs | 6.27 Bn | 6.17 Bn | 464.00 Mn | 0.39 |
| 6 | Rush Street Interactive | 3.15 Bn | 2.82 Bn | 132.17 Mn | 1.86 |
| 7 | Brightstar Lottery | 1.94 Bn | 670.63 Mn | 297.00 Mn | 0.27 |
| 8 | Accel Entertainment | 1.02 Bn | 746.37 Mn | 350.92 Mn | 1.25 |
| 9 | Inspired Entertainment | 207.07 Mn | 163.57 Mn | 54.60 Mn | 0.66 |
| 10 | Galaxy Gaming | 42.60 Mn | 37.74 Mn | 7.60 Mn | 1.13 |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2026 | 1.13 |
| Dec 31, 2025 | 1.15 |
| Sep 30, 2025 | 1.14 |
| Jun 30, 2025 | 1.12 |
| Mar 31, 2025 | 0.92 |
| Dec 31, 2024 | 0.76 |
| Sep 30, 2024 | 0.74 |
| Jun 30, 2024 | 0.72 |
| Mar 31, 2024 | 0.70 |
| Dec 31, 2023 | 0.70 |
| Sep 30, 2023 | 0.67 |
| Jun 30, 2023 | 0.64 |
| Mar 31, 2023 | 0.60 |
| Dec 31, 2022 | 0.55 |
| Sep 30, 2022 | 0.56 |
| Jun 30, 2022 | 0.56 |
| Mar 31, 2022 | 0.54 |
| Dec 31, 2021 | 0.55 |
| Sep 30, 2021 | 0.55 |
| Jun 30, 2021 | 0.45 |