GCL Global Holdings (GCLWW) Cash & Equivalents Growth (1y) (2024 - 2025)

GCL Global Holdings (GCLWW) Cash & Equivalents Growth (1y) (2024 - 2025) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Cash & Equiv. Growth (1y) (Qtr)
1 Electronic Arts 50.80 Bn 47.93 Bn 1.76 Bn 34.08%
2 Take Two Interactive Software 38.75 Bn 36.76 Bn 938.70 Mn 6.14%
3 Roblox 29.52 Bn 26.30 Bn 1.15 Bn 2.53%
4 Playtika Holding 1.20 Bn 423.79 Mn 384.10 Mn 79.21%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -15.12%
6 Gdev 242.54 Mn 134.23 Mn 75.00 Mn -43.35%
7 Meridian Holdings 162.69 Mn 148.16 Mn 28.14 Mn -45.27%
8 Skillz 140.59 Mn -19.34 Mn 25.51 Mn -37.12%
9 Brag House Holdings 90.36 Mn 90.23 Mn - -96.01%
10 GCL Global Holdings - - - 61.54%

Historic Data

Download Data
DateValue
Sep 30, 2025 61.54%
Mar 31, 2025 581.62%
Mar 31, 2024 5.27%