Take Two Interactive Software (TTWO) Cash & Equivalents Growth (1y) (2010 - 2026)

Take Two Interactive Software (TTWO) Cash & Equivalents Growth (1y) (2010 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Cash & Equiv. Growth (1y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 34.08%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 6.14%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 2.53%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 79.21%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -15.12%
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -43.35%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn -45.27%
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn -37.12%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -96.01%
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn -3.19%

Historic Data

Download Data
DateValue
Mar 31, 2026 6.14%
Dec 31, 2025 78.99%
Sep 30, 2025 113.34%
Jun 30, 2025 87.31%
Mar 31, 2025 93.12%
Dec 31, 2024 34.28%
Sep 30, 2024 15.76%
Jun 30, 2024 39.35%
Mar 31, 2024 -8.87%
Dec 31, 2023 4.39%
Sep 30, 2023 -20.87%
Jun 30, 2023 -8.45%
Mar 31, 2023 -52.23%
Dec 31, 2022 -12.75%
Sep 30, 2022 11.61%
Jun 30, 2022 -39.51%
Mar 31, 2022 21.73%
Dec 31, 2021 -40.19%
Sep 30, 2021 -36.29%
Jun 30, 2021 -0.23%