GCL Global Holdings (GCL) Cash & Equivalents Growth (1y) (2024 - 2025)
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Cash & Equiv. Growth (1y) (Qtr) |
|---|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - | -7.03% |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn | 34.08% |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn | 78.99% |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn | 2.53% |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn | 79.21% |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | - |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - | -43.35% |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn | - |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn | -37.12% |
| 10 | GCL Global Holdings | 84.04 Mn | -16,894.62 Bn | - | 161,535,613.73% |
Historic Data
Download Data| Date | Value |
|---|---|
| Sep 30, 2025 | 91.99% |
| Mar 31, 2025 | -0.29% |
| Mar 31, 2024 | 428.53% |