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Electronic Arts (EA) Total Current Liabilities (2016 - 2025)

Electronic Arts' Total Current Liabilities history spans 17 years, with the latest figure at $4.4 billion for Q4 2025.

  • For Q4 2025, Total Current Liabilities rose 42.91% year-over-year to $4.4 billion; the TTM value through Dec 2025 reached $4.4 billion, up 42.91%, while the annual FY2025 figure was $3.5 billion, 11.94% up from the prior year.
  • Total Current Liabilities reached $4.4 billion in Q4 2025 per EA's latest filing, up from $3.2 billion in the prior quarter.
  • In the past five years, Total Current Liabilities ranged from a high of $4.4 billion in Q4 2025 to a low of $2.5 billion in Q2 2024.
  • Average Total Current Liabilities over 5 years is $3.1 billion, with a median of $3.1 billion recorded in 2024.
  • Peak YoY movement for Total Current Liabilities: decreased 14.24% in 2022, then surged 42.91% in 2025.
  • A 5-year view of Total Current Liabilities shows it stood at $3.6 billion in 2021, then dropped by 14.24% to $3.1 billion in 2022, then increased by 5.36% to $3.3 billion in 2023, then fell by 5.37% to $3.1 billion in 2024, then soared by 42.91% to $4.4 billion in 2025.
  • Per Business Quant, the three most recent readings for EA's Total Current Liabilities are $4.4 billion (Q4 2025), $3.2 billion (Q3 2025), and $3.0 billion (Q2 2025).