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Electronic Arts (EA) Total Current Liabilities (2016 - 2025)

Electronic Arts (EA) has 17 years of Total Current Liabilities data on record, last reported at $3.5 billion in Q1 2025.

  • For Q1 2025, Total Current Liabilities rose 11.94% year-over-year to $3.5 billion; the TTM value through Mar 2025 reached $3.5 billion, up 11.94%, while the annual FY2025 figure was $3.5 billion, 11.94% up from the prior year.
  • Total Current Liabilities reached $3.5 billion in Q1 2025 per EA's latest filing, up from $2.8 billion in the prior quarter.
  • Across five years, Total Current Liabilities topped out at $3.6 billion in Q4 2021 and bottomed at $2.6 billion in Q3 2022.
  • Average Total Current Liabilities over 5 years is $3.1 billion, with a median of $3.0 billion recorded in 2021.
  • Peak YoY movement for Total Current Liabilities: increased 18.52% in 2022, then fell 6.49% in 2023.
  • A 5-year view of Total Current Liabilities shows it stood at $3.6 billion in 2021, then dropped by 29.45% to $2.6 billion in 2022, then rose by 28.07% to $3.3 billion in 2023, then dropped by 15.03% to $2.8 billion in 2024, then rose by 24.11% to $3.5 billion in 2025.
  • Per Business Quant database, its latest 3 readings for Total Current Liabilities were $3.5 billion in Q1 2025, $2.8 billion in Q3 2024, and $3.1 billion in Q1 2024.