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Electronic Arts (EA) Other Non-Current Liabilities (2016 - 2025)

Historic Other Non-Current Liabilities for Electronic Arts (EA) over the last 17 years, with Q4 2025 value amounting to $488.0 million.

  • Electronic Arts' Other Non-Current Liabilities rose 187.89% to $488.0 million in Q4 2025 from the same period last year, while for Dec 2025 it was $488.0 million, marking a year-over-year increase of 187.89%. This contributed to the annual value of $445.0 million for FY2025, which is 159.82% up from last year.
  • Electronic Arts' Other Non-Current Liabilities amounted to $488.0 million in Q4 2025, which was up 187.89% from $445.0 million recorded in Q3 2025.
  • In the past 5 years, Electronic Arts' Other Non-Current Liabilities ranged from a high of $506.0 million in Q3 2024 and a low of $250.0 million during Q1 2021
  • Over the past 5 years, Electronic Arts' median Other Non-Current Liabilities value was $418.0 million (recorded in 2021), while the average stood at $409.2 million.
  • Its Other Non-Current Liabilities has fluctuated over the past 5 years, first surged by 5880.0% in 2022, then tumbled by 1205.53% in 2025.
  • Electronic Arts' Other Non-Current Liabilities (Quarter) stood at $404.0 million in 2021, then decreased by 0.74% to $401.0 million in 2022, then grew by 9.48% to $439.0 million in 2023, then increased by 9.11% to $479.0 million in 2024, then grew by 1.88% to $488.0 million in 2025.
  • Its Other Non-Current Liabilities was $488.0 million in Q4 2025, compared to $445.0 million in Q3 2025 and $446.0 million in Q2 2025.