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Growth Metrics

Electronic Arts (EA) Non-Current Assets (2016 - 2025)

Electronic Arts (EA) has 17 years of Non-Current Assets data on record, last reported at $9.1 billion in Q3 2025.

  • For Q3 2025, Non-Current Assets changed N/A year-over-year to $9.1 billion; the TTM value through Sep 2025 reached $36.6 billion, changed N/A, while the annual FY2025 figure was $9.1 billion, 0.88% down from the prior year.
  • Non-Current Assets reached $9.1 billion in Q3 2025 per EA's latest filing, roughly flat from $9.2 billion in the prior quarter.
  • Across five years, Non-Current Assets topped out at $9.7 billion in Q2 2022 and bottomed at $6.1 billion in Q1 2021.
  • Average Non-Current Assets over 5 years is $9.1 billion, with a median of $9.5 billion recorded in 2023.
  • Peak YoY movement for Non-Current Assets: skyrocketed 107.52% in 2021, then fell 3.34% in 2024.
  • A 5-year view of Non-Current Assets shows it stood at $9.6 billion in 2021, then decreased by 0.01% to $9.6 billion in 2022, then decreased by 1.24% to $9.5 billion in 2023, then decreased by 3.53% to $9.2 billion in 2024, then fell by 0.38% to $9.1 billion in 2025.
  • Per Business Quant database, its latest 3 readings for Non-Current Assets were $9.1 billion in Q3 2025, $9.2 billion in Q2 2025, and $9.1 billion in Q1 2025.