KPIs & Operating Metrics(New)
Growth Metrics

Electronic Arts (EA) Non-Current Assets (2016 - 2025)

Electronic Arts' Non-Current Assets history spans 17 years, with the latest figure at $9.2 billion for Q4 2025.

  • For Q4 2025, Non-Current Assets changed 0.08% year-over-year to $9.2 billion; the TTM value through Dec 2025 reached $36.6 billion, changed 0.22%, while the annual FY2025 figure was $9.1 billion, 0.88% down from the prior year.
  • Non-Current Assets reached $9.2 billion in Q4 2025 per EA's latest filing, roughly flat from $9.1 billion in the prior quarter.
  • In the past five years, Non-Current Assets ranged from a high of $9.7 billion in Q2 2022 to a low of $6.1 billion in Q1 2021.
  • Average Non-Current Assets over 5 years is $9.1 billion, with a median of $9.2 billion recorded in 2023.
  • Peak YoY movement for Non-Current Assets: surged 107.52% in 2021, then dropped 4.08% in 2024.
  • A 5-year view of Non-Current Assets shows it stood at $9.6 billion in 2021, then grew by 0.59% to $9.6 billion in 2022, then dropped by 3.74% to $9.3 billion in 2023, then fell by 0.96% to $9.2 billion in 2024, then decreased by 0.08% to $9.2 billion in 2025.
  • Per Business Quant, the three most recent readings for EA's Non-Current Assets are $9.2 billion (Q4 2025), $9.1 billion (Q3 2025), and $9.2 billion (Q2 2025).