Electronic Arts (EA) Inventory Average (2016)
Historic Inventory Average for Electronic Arts (EA) over the last 8 years, with Q4 2016 value amounting to $42.5 million.
- Electronic Arts' Inventory Average fell 1826.92% to $42.5 million in Q4 2016 from the same period last year, while for Dec 2016 it was $42.5 million, marking a year-over-year decrease of 1826.92%. This contributed to the annual value of $34.5 million for FY2016, which is 2500.0% down from last year.
- Per Electronic Arts' latest filing, its Inventory Average stood at $42.5 million for Q4 2016, which was down 1826.92% from $38.0 million recorded in Q3 2016.
- In the past 5 years, Electronic Arts' Inventory Average ranged from a high of $65.5 million in Q3 2012 and a low of $29.5 million during Q2 2016
- In the last 5 years, Electronic Arts' Inventory Average had a median value of $50.0 million in 2013 and averaged $48.9 million.
- Its Inventory Average has fluctuated over the past 5 years, first surged by 1204.82% in 2014, then tumbled by 3243.24% in 2015.
- Electronic Arts' Inventory Average (Quarter) stood at $65.0 million in 2012, then dropped by 13.08% to $56.5 million in 2013, then fell by 6.19% to $53.0 million in 2014, then fell by 1.89% to $52.0 million in 2015, then dropped by 18.27% to $42.5 million in 2016.
- Its Inventory Average was $42.5 million in Q4 2016, compared to $38.0 million in Q3 2016 and $29.5 million in Q2 2016.