KPIs & Operating Metrics(New)
Growth Metrics

Electronic Arts (EA) Inventory Average (2016)

Electronic Arts' Inventory Average history spans 8 years, with the latest figure at $42.5 million for Q4 2016.

  • For Q4 2016, Inventory Average fell 18.27% year-over-year to $42.5 million; the TTM value through Dec 2016 reached $42.5 million, down 18.27%, while the annual FY2016 figure was $34.5 million, 25.0% down from the prior year.
  • Inventory Average reached $42.5 million in Q4 2016 per EA's latest filing, up from $38.0 million in the prior quarter.
  • In the past five years, Inventory Average ranged from a high of $65.5 million in Q3 2012 to a low of $29.5 million in Q2 2016.
  • Average Inventory Average over 5 years is $48.9 million, with a median of $50.0 million recorded in 2013.
  • Peak YoY movement for Inventory Average: grew 12.05% in 2014, then plummeted 32.43% in 2015.
  • A 5-year view of Inventory Average shows it stood at $65.0 million in 2012, then decreased by 13.08% to $56.5 million in 2013, then fell by 6.19% to $53.0 million in 2014, then decreased by 1.89% to $52.0 million in 2015, then fell by 18.27% to $42.5 million in 2016.
  • Per Business Quant, the three most recent readings for EA's Inventory Average are $42.5 million (Q4 2016), $38.0 million (Q3 2016), and $29.5 million (Q2 2016).