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Growth Metrics

Electronic Arts (EA) Inventory Average (2016)

Electronic Arts (EA) has 8 years of Inventory Average data on record, last reported at $38.0 million in Q3 2016.

  • For Q3 2016, Inventory Average changed N/A year-over-year to $38.0 million; the TTM value through Sep 2016 reached $38.0 million, changed N/A, while the annual FY2016 figure was $34.5 million, 25.0% down from the prior year.
  • Inventory Average reached $38.0 million in Q3 2016 per EA's latest filing, up from $29.5 million in the prior quarter.
  • Across five years, Inventory Average topped out at $65.0 million in Q4 2012 and bottomed at $29.5 million in Q2 2016.
  • Average Inventory Average over 5 years is $45.8 million, with a median of $46.5 million recorded in 2014.
  • The widest YoY moves for Inventory Average: up 12.05% in 2014, down 12.05% in 2014.
  • A 5-year view of Inventory Average shows it stood at $65.0 million in 2012, then crashed by 36.15% to $41.5 million in 2013, then rose by 25.3% to $52.0 million in 2014, then changed by 0.0% to $52.0 million in 2015, then decreased by 26.92% to $38.0 million in 2016.
  • Per Business Quant database, its latest 3 readings for Inventory Average were $38.0 million in Q3 2016, $29.5 million in Q2 2016, and $37.5 million in Q1 2016.