Growth Metrics

Corsair Gaming (CRSR) Total Non-Current Liabilities (2019 - 2025)

Corsair Gaming (CRSR) has disclosed Total Non-Current Liabilities for 7 consecutive years, with $552.2 million as the latest value for Q4 2025.

  • Quarterly Total Non-Current Liabilities fell 2.26% to $552.2 million in Q4 2025 from the year-ago period, while the trailing twelve-month figure was $552.2 million through Dec 2025, down 2.26% year-over-year, with the annual reading at $552.2 million for FY2025, 2.26% down from the prior year.
  • Total Non-Current Liabilities hit $552.2 million in Q4 2025 for Corsair Gaming, down from $584.0 million in the prior quarter.
  • In the past five years, Total Non-Current Liabilities ranged from a high of $845.7 million in Q2 2021 to a low of $501.9 million in Q2 2024.
  • Historically, Total Non-Current Liabilities has averaged $640.8 million across 5 years, with a median of $615.0 million in 2023.
  • Biggest five-year swings in Total Non-Current Liabilities: dropped 27.56% in 2022 and later increased 13.8% in 2023.
  • Year by year, Total Non-Current Liabilities stood at $715.3 million in 2021, then fell by 10.72% to $638.7 million in 2022, then increased by 3.41% to $660.5 million in 2023, then dropped by 14.46% to $565.0 million in 2024, then dropped by 2.26% to $552.2 million in 2025.
  • Business Quant data shows Total Non-Current Liabilities for CRSR at $552.2 million in Q4 2025, $584.0 million in Q3 2025, and $552.4 million in Q2 2025.