Growth Metrics

Corsair Gaming (CRSR) Other Non-Current Liabilities (2019 - 2025)

Corsair Gaming's Other Non-Current Liabilities history spans 7 years, with the latest figure at $53.0 million for Q3 2025.

  • For Q3 2025, Other Non-Current Liabilities changed N/A year-over-year to $53.0 million; the TTM value through Sep 2025 reached $53.0 million, changed N/A, while the annual FY2024 figure was $3.7 million, 23.5% up from the prior year.
  • Other Non-Current Liabilities for Q3 2025 was $53.0 million at Corsair Gaming, up from $3.7 million in the prior quarter.
  • Across five years, Other Non-Current Liabilities topped out at $57.9 million in Q2 2024 and bottomed at $300000.0 in Q1 2022.
  • The 5-year median for Other Non-Current Liabilities is $24.9 million (2023), against an average of $27.1 million.
  • The largest YoY upside for Other Non-Current Liabilities was 15251.33% in 2023 against a maximum downside of 93.81% in 2023.
  • A 5-year view of Other Non-Current Liabilities shows it stood at $53.9 million in 2021, then decreased by 9.8% to $48.6 million in 2022, then plummeted by 93.81% to $3.0 million in 2023, then grew by 23.5% to $3.7 million in 2024, then soared by 1327.62% to $53.0 million in 2025.
  • Per Business Quant, the three most recent readings for CRSR's Other Non-Current Liabilities are $53.0 million (Q3 2025), $3.7 million (Q4 2024), and $57.9 million (Q2 2024).