Growth Metrics

Corsair Gaming (CRSR) Other Non-Current Assets (2019 - 2026)

Corsair Gaming's Other Non-Current Assets history spans 7 years, with the latest figure at $4.6 million for Q4 2025.

  • On a quarterly basis, Other Non-Current Assets fell 5.1% to $4.6 million in Q4 2025 year-over-year; TTM through Dec 2025 was $4.6 million, a 5.1% decrease, with the full-year FY2025 number at $4.6 million, down 5.1% from a year prior.
  • Other Non-Current Assets hit $4.6 million in Q4 2025 for Corsair Gaming, up from $4.4 million in the prior quarter.
  • Over the last five years, Other Non-Current Assets for CRSR hit a ceiling of $70.7 million in Q4 2023 and a floor of $231000.0 in Q1 2021.
  • Historically, Other Non-Current Assets has averaged $11.1 million across 5 years, with a median of $6.1 million in 2024.
  • Biggest five-year swings in Other Non-Current Assets: crashed 99.35% in 2021 and later surged 4281.39% in 2022.
  • Tracing CRSR's Other Non-Current Assets over 5 years: stood at $7.7 million in 2021, then fell by 14.81% to $6.5 million in 2022, then surged by 980.19% to $70.7 million in 2023, then tumbled by 93.12% to $4.9 million in 2024, then decreased by 5.1% to $4.6 million in 2025.
  • Business Quant data shows Other Non-Current Assets for CRSR at $4.6 million in Q4 2025, $4.4 million in Q3 2025, and $4.9 million in Q2 2025.