Interactive Strength TRNR Revenue Breakdown

NASDAQ TRNR
$2.15 -0.10 (-4.44%)
As of: Oct 1, 2026 · 2:57 PM EDT
Annual revenue breakdowns for Interactive Strength, fiscal 2023 to 2025, as reported in its filings.
Annual history

Interactive Strength Revenue by Geography

Years FY 2024–2025
Lines 4
FY 2025 Total $10.02M

Europe was Interactive Strength’s largest region in fiscal 2025, bringing in $6.29M of $10.02M (63%).

Interactive Strength revenue by geography, fiscal 2024 to 2025
Geography FY 2024 FY 2025
United States $4.16M $2.65M
Europe $224.00K $6.29M
Asia $185.00K $711.00K
Other — $373.00K
Total $4.57M $10.02M

Interactive Strength revenue by geography: what the figures show

Interactive Strength brought in $10.02M from its four regions in fiscal 2025, the year ended December 31, 2025. Interactive Strength regrouped these regions after fiscal 2024, so the total does not compare directly with that year's $4.57M. Europe was the largest at $6.29M (62.8%), ahead of United States at $2.65M (26.4%) and Asia at $711.00K (7.1%). The remaining region, Other, brought in $373.00K.

Compared with fiscal 2024, Europe grew fastest, up 2,708.5% to $6.29M, while United States fell the most, down 36.4% to $2.65M.

Interactive Strength began breaking out Other in fiscal 2025, when it brought in $373.00K.

Annual history

Interactive Strength Revenue by Product & Service

Years FY 2023–2025
Lines 3
FY 2025 Total $10.37M

Wattbike was Interactive Strength’s largest product and service line in fiscal 2025, bringing in $7.00M of $10.37M (68%).

Interactive Strength revenue by product and service, fiscal 2023 to 2025
Product and Service FY 2023 FY 2024 FY 2025
Wattbike — — $7.00M
Clmbr — $4.35M $2.65M
Forme $962.00K $810.00K $721.00K
Total $962.00K $5.16M $10.37M

Interactive Strength revenue by product and service: what the figures show

Interactive Strength brought in $10.37M from its three product and service lines in fiscal 2025, the year ended December 31, 2025. Interactive Strength regrouped these lines after fiscal 2024, so the total does not compare directly with that year's $5.16M. Wattbike was the largest at $7.00M (67.5%), ahead of Clmbr at $2.65M (25.5%) and Forme at $721.00K (7.0%).

Compared with fiscal 2024, Forme fell 11.0% to $721.00K and Clmbr fell 39.1% to $2.65M.

Interactive Strength began breaking out Wattbike in fiscal 2025 and Clmbr in fiscal 2024.

Questions

Interactive Strength Revenue Breakdown FAQ

How does Interactive Strength make money?

Interactive Strength (TRNR) reports its revenue by geography and by product and service. In fiscal 2025, Europe was its largest region, bringing in $6.29M (62.8% of the total), followed by United States at $2.65M (26.4%).

What is Interactive Strength's largest region?

Europe was Interactive Strength's largest region in fiscal 2025, bringing in $6.29M, or 62.8% of the $10.02M total across its four regions.

What is Interactive Strength's largest product and service line?

Wattbike was Interactive Strength's largest product and service line in fiscal 2025, bringing in $7.00M, or 67.5% of the $10.37M total across its three product and service lines.

Where does this revenue breakdown data come from?

Every figure comes from Interactive Strength's annual financial filings, as reported. Each line keeps the name Interactive Strength gives it, and years follow its fiscal calendar.

How far back does Interactive Strength's revenue breakdown go?

Interactive Strength's revenue by geography goes back to fiscal 2024, with figures through fiscal 2025. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.