The RoyaLand Company Ltd. is a Bermuda holding company that is developing an online and offline immersive, fantasy‑based royalty‑themed experience called myRoyal. World, centered on a mobile‑first massively multiplayer online role‑playing game named TheRoyal. Land. The company works with its founder, Emanuele Filiberto di Savoia, who claims the title of Prince of Italy, and with seven other royal families from Europe, Africa and the Balkans to create a historically…
The RoyaLand Company Ltd. is a Bermuda holding company that is developing an online and offline immersive, fantasy‑based royalty‑themed experience called myRoyal. World, centered on a mobile‑first massively multiplayer online role‑playing game named TheRoyal. Land. The company works with its founder, Emanuele Filiberto di Savoia, who claims the title of Prince of Italy, and with seven other royal families from Europe, Africa and the Balkans to create a historically inspired monarchy setting. Development is being carried out in collaboration with Neosperience S.p. A., which has delivered a vertical slice, or pre‑production playable beta, of TheRoyal. Land, and the company has secured the domains TheRoyaLand.online and TheRoyaLand.io for hosting the game. As of the date of this report, RoyaLand remains in the development phase and has not yet generated commercial revenue.
The RoyaLand Company Ltd. plans to generate revenue through a mix of business‑to‑consumer and business‑to‑business channels. On the consumer side, it intends to sell premium in‑game accessories such as unique skins, weapons and tools, offer access to additional quests, missions and game areas, and sell plots of virtual land, buildings and other structures within TheRoyal. Land. A play‑to‑earn model will allow players to acquire the in‑game currency $Royal, which can be used to purchase premium content or virtual assets. The companion augmented reality application is expected to produce income from tourism sponsorships, partnerships with local businesses and landmark operators, and from location‑based advertising. On the business side, the company will offer in‑game advertising slots, virtual land sales to brands seeking to embed their products inside the game world, and will pursue media partnerships for television shows, films and streaming content based on myRoyal. World. Merchandise sales, ticketed live or virtual events featuring the royal families, and licensing of player‑owned, tradeable avatars are also envisioned as additional revenue streams.
The RoyaLand Company Ltd. positions itself at the intersection of several rapidly expanding markets, including mobile games, online games and augmented reality gaming. According to third‑party data cited in the filing, the global video games market is projected to reach approximately $522.46 billion in 2025, with mobile games contributing about $126.06 billion and online games about $29.48 billion in the same year. The augmented reality gaming market is forecast to grow from $14.2 billion in 2024 to $141.7 billion by 2033, reflecting a compound annual growth rate of 25.9 %. RoyaLand differentiates itself by proposing the first historically inspired monarchy‑based MMORPG, backed by authentic royal family brands and a community‑driven governance model that allows players to elect a king or queen every six months. Competitors for the core MMORPG include established titles such as Minecraft, Elden Ring and World of Warcraft, while the AR companion app faces competition from experiences like Assassin’s Creed Discovery Tour, Reigns: Her Majesty and Monument Valley.
The RoyaLand Company Ltd. intends to serve a global audience of players aged roughly 18 to 45 who are technologically adept, interested in history and culture, and seek immersive learning combined with short‑form gameplay. The business‑to‑consumer strategy targets individual gamers who will acquire virtual assets, accessories and land within TheRoyal. Land. On the business‑to‑business side, the company aims to attract brands looking for in‑game advertising and virtual land placements, media companies interested in co‑producing royal‑themed shows or films, tourism boards and local business operators that wish to leverage the AR companion app for location‑based promotions, and event organizers seeking to host royal‑themed virtual or live experiences. No specific customer names are disclosed in the filing.
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CIK: 0001924064