Services was Light & Wonder’s largest product and service line in fiscal 2025, bringing in $2.30B of $3.31B (69%).
| Product and Service | FY 2014 | FY 2015 | FY 2016 | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Services | $1.80B | $1.99B | $2.11B | $2.30B | ||||||||
| Products | $717.00M | $911.00M | $1.08B | $1.02B | ||||||||
| Product Sales | — | — | — | — | ||||||||
| Instant Products | — | — | — | — | ||||||||
| Gaming Operations(1) | — | — | — | — | ||||||||
| Gaming Operations | — | — | — | — | ||||||||
| Gaming Machine Sales | — | — | — | — | ||||||||
| Mobile In-App Purchases | — | — | — | — | ||||||||
| Mobile | — | — | — | — | ||||||||
| Lottery Systems | — | — | — | — | ||||||||
| Gaming Systems | — | — | — | — | ||||||||
| Gaming & Other | — | — | — | — | ||||||||
| Social B2C | — | — | — | — | ||||||||
| Table Products | — | — | — | — | ||||||||
| Sports & Platform | — | — | — | — | ||||||||
| Web In-App Purchases & Other(2) | — | — | — | — | ||||||||
| Web & Other | — | — | — | — | ||||||||
| Other | — | — | — | — | ||||||||
| Total | $2.51B | $2.90B | $3.19B | $3.31B |
Light & Wonder brought in $3.31B from its two product and service lines in fiscal 2025, the year ended December 31, 2025. That was up 4.0% from $3.19B in fiscal 2024. Services was the largest at $2.30B (69.3%), ahead of Products at $1.02B (30.7%).
Compared with fiscal 2024, Services grew 9.1% to $2.30B, while Products fell 6.1% to $1.02B. From fiscal 2022 to 2025, combined revenue from these lines grew from $2.51B to $3.31B, a compound annual growth rate of 9.7%. Services' share of the total fell from 71.5% to 69.3%.
Gaming was Light & Wonder’s largest segment in fiscal 2025, bringing in $2.18B of $3.31B (66%).
| Segment | FY 2009 | FY 2010 | FY 2011 | FY 2012 | FY 2013 | FY 2014 | FY 2015 | FY 2016 | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gaming | $1.60B | $1.85B | $2.07B | $2.18B | |||||||||||||
| Gaming Group | — | — | — | — | |||||||||||||
| Sciplay | $671.00M | $777.00M | $821.00M | $794.00M | |||||||||||||
| Lottery | — | — | — | — | |||||||||||||
| Lottery Systems | — | — | — | — | |||||||||||||
| Lottery Systems Group | — | — | — | — | |||||||||||||
| Printed Products | — | — | — | — | |||||||||||||
| Printed Products Group | — | — | — | — | |||||||||||||
| Social | — | — | — | — | |||||||||||||
| Igaming | $240.00M | $275.00M | $299.00M | $337.00M | |||||||||||||
| Digital | — | — | — | — | |||||||||||||
| Interactive | — | — | — | — | |||||||||||||
| Total | $2.51B | $2.90B | $3.19B | $3.31B |
Light & Wonder brought in $3.31B from its three segments in fiscal 2025, the year ended December 31, 2025. That was up 4.0% from $3.19B in fiscal 2024. Gaming was the largest at $2.18B (65.9%), ahead of Sciplay at $794.00M (24.0%) and Igaming at $337.00M (10.2%).
Compared with fiscal 2024, Igaming grew fastest, up 12.7% to $337.00M, while Sciplay fell the most, down 3.3% to $794.00M. From fiscal 2022 to 2025, combined revenue from these segments grew from $2.51B to $3.31B, a compound annual growth rate of 9.7%. Gaming's share of the total rose from 63.7% to 65.9%.
U.S was Light & Wonder’s largest region in fiscal 2025, bringing in $2.27B of $3.31B (68%).
| Geography | FY 2009 | FY 2010 | FY 2011 | FY 2012 | FY 2013 | FY 2014 | FY 2015 | FY 2016 | FY 2017 | FY 2018 | FY 2019 | FY 2020 | FY 2021 | FY 2022 | FY 2023 | FY 2024 | FY 2025 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| U.S | $1.73B | $1.95B | $2.09B | $2.27B | |||||||||||||
| United States | — | — | — | — | |||||||||||||
| Us | — | — | — | — | |||||||||||||
| Other | $778.00M | $954.00M | $1.10B | $1.04B | |||||||||||||
| Segment Geographical Groups Of Countries Group Two | — | — | — | — | |||||||||||||
| Europe, Other Than The United Kingdom | — | — | — | — | |||||||||||||
| Europe | — | — | — | — | |||||||||||||
| U.K | — | — | — | — | |||||||||||||
| Gb | — | — | — | — | |||||||||||||
| Other Countries | — | — | — | — | |||||||||||||
| North America, Other Than United States | — | — | — | — | |||||||||||||
| Segment Geographical Groups Of Countries Group One | — | — | — | — | |||||||||||||
| Total | $2.51B | $2.90B | $3.19B | $3.31B |
Light & Wonder brought in $3.31B from its two regions in fiscal 2025, the year ended December 31, 2025. That was up 4.0% from $3.19B in fiscal 2024. U.S was the largest at $2.27B (68.5%), ahead of Other at $1.04B (31.5%).
Compared with fiscal 2024, U.S grew 8.8% to $2.27B, while Other fell 5.2% to $1.04B. From fiscal 2022 to 2025, combined revenue from these regions grew from $2.51B to $3.31B, a compound annual growth rate of 9.7%. U.S's share of the total fell from 69.0% to 68.5%.
Light & Wonder (LAWIL) reports its revenue by product and service, by segment and by geography. In fiscal 2025, Services was its largest product and service line, bringing in $2.30B (69.3% of the total), followed by Products at $1.02B (30.7%).
Services was Light & Wonder's largest product and service line in fiscal 2025, bringing in $2.30B, or 69.3% of the $3.31B total across its two product and service lines.
Gaming was Light & Wonder's largest segment in fiscal 2025, bringing in $2.18B, or 65.9% of the $3.31B total across its three segments.
U.S was Light & Wonder's largest region in fiscal 2025, bringing in $2.27B, or 68.5% of the $3.31B total across its two regions.
Services grew faster than Products in fiscal 2025, up 9.1% from $2.11B to $2.30B. Products fell 6.1% to $1.02B.
Every figure comes from Light & Wonder's annual financial filings, as reported. Each line keeps the name Light & Wonder gives it, and years follow its fiscal calendar.
Light & Wonder's revenue by product and service goes back to fiscal 2014, with figures through fiscal 2025. The latest four fiscal years are free to view, and the full history is available with a Business Quant subscription.