World Kinect (WKC) Other Non-Current Liabilities (2016 - 2026)
World Kinect's Other Non-Current Liabilities history spans 18 years, with the latest figure at $600.8 million for Q1 2026.
- On a quarterly basis, Other Non-Current Liabilities rose 14.16% to $600.8 million in Q1 2026 year-over-year; TTM through Mar 2026 was $600.8 million, a 14.16% increase, with the full-year FY2025 number at $560.4 million, up 3.55% from a year prior.
- Other Non-Current Liabilities hit $600.8 million in Q1 2026 for World Kinect, up from $560.4 million in the prior quarter.
- Over the last five years, Other Non-Current Liabilities for WKC hit a ceiling of $900.5 million in Q3 2022 and a floor of $194.2 million in Q3 2024.
- Historically, Other Non-Current Liabilities has averaged $526.5 million across 5 years, with a median of $541.2 million in 2024.
- Biggest five-year swings in Other Non-Current Liabilities: surged 221.38% in 2022 and later tumbled 66.6% in 2024.
- Tracing WKC's Other Non-Current Liabilities over 5 years: stood at $735.3 million in 2022, then crashed by 61.96% to $279.7 million in 2023, then skyrocketed by 93.49% to $541.2 million in 2024, then rose by 3.55% to $560.4 million in 2025, then increased by 7.21% to $600.8 million in 2026.
- Business Quant data shows Other Non-Current Liabilities for WKC at $600.8 million in Q1 2026, $560.4 million in Q4 2025, and $513.9 million in Q3 2025.