Growth Metrics

World Kinect (WKC) Cost of Revenue (2016 - 2026)

World Kinect's Cost of Revenue history spans 18 years, with the latest figure at $9.4 billion for Q1 2026.

  • On a quarterly basis, Cost of Revenue rose 2.08% to $9.4 billion in Q1 2026 year-over-year; TTM through Mar 2026 was $36.2 billion, a 8.84% decrease, with the full-year FY2025 number at $36.0 billion, down 12.57% from a year prior.
  • Cost of Revenue hit $9.4 billion in Q1 2026 for World Kinect, up from $8.8 billion in the prior quarter.
  • Over the last five years, Cost of Revenue for WKC hit a ceiling of $16.9 billion in Q2 2022 and a floor of $48.8 million in Q4 2023.
  • Historically, Cost of Revenue has averaged $10.6 billion across 5 years, with a median of $10.7 billion in 2024.
  • Biggest five-year swings in Cost of Revenue: crashed 99.64% in 2023 and later skyrocketed 19370.49% in 2024.
  • Tracing WKC's Cost of Revenue over 5 years: stood at $13.6 billion in 2022, then crashed by 99.64% to $48.8 million in 2023, then skyrocketed by 19370.49% to $9.5 billion in 2024, then decreased by 7.45% to $8.8 billion in 2025, then grew by 7.05% to $9.4 billion in 2026.
  • Business Quant data shows Cost of Revenue for WKC at $9.4 billion in Q1 2026, $8.8 billion in Q4 2025, and $9.1 billion in Q3 2025.