Take Two Interactive Software (TTWO) Revenue Growth (3y) (2012 - 2026)

Take Two Interactive Software (TTWO) Revenue Growth (3y) (2012 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Revenue Growth (3y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 4.20%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 5.12%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 30.07%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 4.31%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -4.42%
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -29.14%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn -
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn -13.12%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn -10.00%

Historic Data

Download Data
DateValue
Mar 31, 2026 5.12%
Dec 31, 2025 6.47%
Sep 30, 2025 8.38%
Jun 30, 2025 10.90%
Mar 31, 2025 19.39%
Dec 31, 2024 14.61%
Sep 30, 2024 16.39%
Jun 30, 2024 18.06%
Mar 31, 2024 18.57%
Dec 31, 2023 16.65%
Sep 30, 2023 15.59%
Jun 30, 2023 15.61%
Mar 31, 2023 23.89%
Dec 31, 2022 14.82%
Sep 30, 2022 17.55%
Jun 30, 2022 26.82%
Mar 31, 2022 19.94%
Dec 31, 2021 -10.23%
Sep 30, 2021 20.32%
Jun 30, 2021 27.98%