Take Two Interactive Software (TTWO) Revenue Growth (1y) (2010 - 2026)

Take Two Interactive Software (TTWO) Revenue Growth (1y) (2010 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Revenue Growth (1y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 11.87%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 6.15%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 39.32%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 5.48%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn 4.16%
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -8.10%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn 17.28%
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn 32.92%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn -6.86%

Historic Data

Download Data
DateValue
Mar 31, 2026 6.15%
Dec 31, 2025 24.94%
Sep 30, 2025 31.09%
Jun 30, 2025 12.37%
Mar 31, 2025 13.08%
Dec 31, 2024 -0.48%
Sep 30, 2024 4.15%
Jun 30, 2024 4.16%
Mar 31, 2024 -3.24%
Dec 31, 2023 -2.95%
Sep 30, 2023 -6.77%
Jun 30, 2023 16.54%
Mar 31, 2023 55.51%
Dec 31, 2022 55.85%
Sep 30, 2022 62.37%
Jun 30, 2022 35.55%
Mar 31, 2022 10.79%
Dec 31, 2021 4.93%
Sep 30, 2021 2.03%
Jun 30, 2021 -2.17%