Take Two Interactive Software (TTWO) Net Cash Flow Growth (3y) (2013 - 2026)

Take Two Interactive Software (TTWO) Net Cash Flow Growth (3y) (2013 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) NCF Growth (3y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn -27.96%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn -104.73%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 80.89%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 359.00%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn 40.46%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn -
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn -29.17%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn 44.57%

Historic Data

Download Data
DateValue
Mar 31, 2026 -104.73%
Dec 31, 2025 40.44%
Sep 30, 2025 -40.84%
Jun 30, 2025 40.58%
Mar 31, 2025 -34.29%
Dec 31, 2024 26.33%
Sep 30, 2024 28.45%
Jun 30, 2024 57.28%
Mar 31, 2024 43.17%
Dec 31, 2023 -31.37%
Sep 30, 2023 34.61%
Jun 30, 2023 -48.78%
Mar 31, 2023 -31.44%
Dec 31, 2022 -47.66%
Sep 30, 2022 45.22%
Jun 30, 2022 -72.01%
Mar 31, 2022 109.06%
Dec 31, 2021 -3.04%
Sep 30, 2021 -227.51%
Jun 30, 2021 33.18%