Take Two Interactive Software (TTWO) Net Cash Flow Growth (1y) (2011 - 2026)

Take Two Interactive Software (TTWO) Net Cash Flow Growth (1y) (2011 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) NCF Growth (1y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 112.81%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn -353.67%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn -103.36%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 170.83%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn 297.79%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn 27.47%
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn 53.44%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -102.46%
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn 59.31%

Historic Data

Download Data
DateValue
Mar 31, 2026 -353.67%
Dec 31, 2025 4,935.09%
Sep 30, 2025 7.51%
Jun 30, 2025 44.77%
Mar 31, 2025 387.35%
Dec 31, 2024 105.10%
Sep 30, 2024 -539.24%
Jun 30, 2024 1,562.78%
Mar 31, 2024 -17.73%
Dec 31, 2023 70.03%
Sep 30, 2023 -80.46%
Jun 30, 2023 103.23%
Mar 31, 2023 -108.39%
Dec 31, 2022 -4.84%
Sep 30, 2022 142.67%
Jun 30, 2022 -823.50%
Mar 31, 2022 285.88%
Dec 31, 2021 -185.05%
Sep 30, 2021 -426.86%
Jun 30, 2021 -42.57%