Take Two Interactive Software (TTWO) Inventory Average (2011 - 2022)
Take Two Interactive Software posted quarterly Inventory Average of $12.5 million for Q1 2022, down 44.01% year-on-year from $22.2 million in Q1 2021, and up 2.66% on a QoQ basis from $12.1 million in Q4 2021.
Take Two Interactive Software (TTWO) has 12 years of Inventory Average data on file, last reported at $12.5 million in Q1 2022.
- For the quarter ending Q1 2022, Inventory Average fell 44.01% year-over-year to $12.5 million; the trailing twelve-month figure through Mar 2022 stood at $12.5 million (down 44.01% YoY), and the FY2022 full-year result was $15.5 million, down 15.97% from the prior year.
- Inventory Average for Q1 2022 stood at $12.5 million, up from $12.1 million in the prior quarter.
- Across five years, Inventory Average topped out at $40.2 million in Q4 2018 and bottomed at $12.0 million in Q3 2021.
- The 5-year median for Inventory Average is $23.0 million (2018), against an average of $22.9 million.
- The widest annual swing landed in 2019, when Inventory Average surged 101.7%; it then tumbled 54.8% in 2021.
- A 5-year view of Inventory Average shows it stood at $40.2 million in 2018, then slipped by 20.68% to $31.9 million in 2019, then fell by 15.78% to $26.8 million in 2020, then sank by 54.8% to $12.1 million in 2021, then grew by 2.66% to $12.5 million in 2022.
- The last three Inventory Average figures came in at $12.5 million (Q1 2022), $12.1 million (Q4 2021), and $12.0 million (Q3 2021), per Business Quant data.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) | Inventory Avg. (Qtr) |
|---|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - | 40.44 Mn |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn | - |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn | - |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn | - |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn | - |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn | - |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - | - |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn | - |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn | - |
| 10 | GCL Global Holdings | 84.04 Mn | -16,894.62 Bn | - | 30.12 Mn |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2022 | 12.45 Mn |
| Dec 31, 2021 | 12.13 Mn |
| Sep 30, 2021 | 12.04 Mn |
| Jun 30, 2021 | 14.62 Mn |
| Mar 31, 2021 | 22.24 Mn |
| Dec 31, 2020 | 26.83 Mn |
| Sep 30, 2020 | 23.21 Mn |
| Jun 30, 2020 | 19.30 Mn |
| Mar 31, 2020 | 21.77 Mn |
| Dec 31, 2019 | 31.86 Mn |
| Sep 30, 2019 | 31.57 Mn |
| Jun 30, 2019 | 26.02 Mn |
| Mar 31, 2019 | 33.99 Mn |
| Dec 31, 2018 | 40.16 Mn |
| Sep 30, 2018 | 25.59 Mn |
| Jun 30, 2018 | 12.90 Mn |
| Mar 31, 2018 | 23.01 Mn |
| Dec 31, 2017 | 33.64 Mn |
| Sep 30, 2017 | 24.03 Mn |
| Jun 30, 2017 | 13.98 Mn |
| Mar 31, 2017 | 21.49 Mn |
| Dec 31, 2016 | 52.11 Mn |
| Sep 30, 2016 | 45.15 Mn |
| Jun 30, 2016 | 14.31 Mn |
| Mar 31, 2016 | 18.05 Mn |
| Dec 31, 2015 | 22.11 Mn |
| Sep 30, 2015 | 18.24 Mn |
| Jun 30, 2015 | 16.25 Mn |
| Mar 31, 2015 | 22.33 Mn |
| Dec 31, 2014 | 40.28 Mn |
| Sep 30, 2014 | 39.55 Mn |
| Jun 30, 2014 | 26.46 Mn |
| Mar 31, 2014 | 37.41 Mn |
| Dec 31, 2013 | 64.53 Mn |
| Sep 30, 2013 | 55.94 Mn |
| Jun 30, 2013 | 29.04 Mn |
| Mar 31, 2013 | 29.95 Mn |
| Dec 31, 2012 | 45.13 Mn |
| Sep 30, 2012 | 44.28 Mn |
| Jun 30, 2012 | 25.23 Mn |
| Mar 31, 2012 | 22.50 Mn |
| Dec 31, 2011 | 33.80 Mn |
| Sep 30, 2011 | 35.51 Mn |
| Jun 30, 2011 | 25.26 Mn |
| Mar 31, 2011 | 26.59 Mn |