Take Two Interactive Software (TTWO) Free Cash Flow Growth (3y) (2013 - 2026)

Take Two Interactive Software (TTWO) Free Cash Flow Growth (3y) (2013 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) FCF Growth (3y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn -3.08%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 58.24%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 110.21%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn -3.57%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -22.16%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn -
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn 36.46%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn 65.67%

Historic Data

Download Data
DateValue
Mar 31, 2026 58.24%
Dec 31, 2025 51.77%
Sep 30, 2025 252.92%
Jun 30, 2025 -47.32%
Mar 31, 2025 1.73%
Dec 31, 2024 44.81%
Sep 30, 2024 -51.72%
Jun 30, 2024 -78.20%
Mar 31, 2024 -37.05%
Dec 31, 2023 -40.49%
Sep 30, 2023 -39.60%
Jun 30, 2023 -27.25%
Mar 31, 2023 -34.73%
Dec 31, 2022 -36.64%
Sep 30, 2022 -28.35%
Jun 30, 2022 -16.06%
Mar 31, 2022 -20.80%
Dec 31, 2021 -10.70%
Sep 30, 2021 49.75%
Jun 30, 2021 64.19%