Take Two Interactive Software (TTWO) Enterprise Value Growth (5y) (2014 - 2026)

Take Two Interactive Software (TTWO) Enterprise Value Growth (5y) (2014 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn
9 Brag House Holdings 89.71 Mn 89.57 Mn -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn

Historic Data

Download Data
DateValue
Mar 31, 2026 6.15%
Dec 31, 2025 0.53%
Sep 30, 2025 2.38%
Jun 30, 2025 2.29%
Mar 31, 2025 6.05%
Dec 31, 2024 9.42%
Sep 30, 2024 10.18%
Jun 30, 2024 6.60%
Mar 31, 2024 9.94%
Dec 31, 2023 10.44%
Sep 30, 2023 4.80%
Jun 30, 2023 4.30%
Mar 31, 2023 6.56%
Dec 31, 2022 3.10%
Sep 30, 2022 -0.64%
Jun 30, 2022 -0.40%
Mar 31, 2022 -11.17%
Dec 31, 2021 -11.30%
Sep 30, 2021 -14.36%
Jun 30, 2021 -16.25%