Take Two Interactive Software (TTWO) Cost of Revenue (2009 - 2026)

Take Two Interactive Software (TTWO) posted Cost of Revenue of $741.1 million for Q1 2026, down 1.65% on a QoQ basis from $753.5 million in Q4 2025, and down 4.89% year-over-year from $779.2 million in Q1 2025.

Take Two Interactive Software (TTWO) Cost of Revenue (2009 - 2026) Analysis & Trends

Take Two Interactive Software's Cost of Revenue history runs 18 years deep, the most recent figure standing at $741.1 million for Q1 2026.

  • Quarterly Cost of Revenue fell 4.89% year-over-year to $741.1 million in Q1 2026, while the trailing twelve-month figure through Mar 2026 was $2.8 billion (up 10.71% YoY) and the FY2026 annual result came in at $2.8 billion, up 10.71% from the prior year.
  • Cost of Revenue was $741.1 million for Q1 2026 at Take Two Interactive Software, down from $753.5 million in the prior quarter.
  • Across five years, Cost of Revenue topped out at $1.2 billion in Q1 2023 and bottomed at $398.6 million in Q1 2022.
  • A 5-year average of $705.2 million and a median of $691.9 million in 2022 frame the typical range for Cost of Revenue.
  • Annual changes were most pronounced in 2023 — Cost of Revenue soared 206.82% — and 2024, when it slipped 29.26%.
  • Take Two Interactive Software's Cost of Revenue stood at $691.9 million in 2022, then declined by 0.53% to $688.2 million in 2023, then declined by 12.83% to $599.9 million in 2024, then climbed by 25.6% to $753.5 million in 2025, then dropped by 1.65% to $741.1 million in 2026.
  • Business Quant data shows TTWO's Cost of Revenue at $741.1 million in Q1 2026, $753.5 million in Q4 2025, and $793.3 million in Q3 2025.

Peer Comparison

Historic Data

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