Take Two Interactive Software (TTWO) Cash & Equivalents Growth (3y) (2012 - 2026)

Take Two Interactive Software (TTWO) Cash & Equivalents Growth (3y) (2012 - 2026) Analysis & Trends

Peer Comparison

# Company Market Cap Enterprise Value Gross Profit (Qtr) Cash & Equiv. Growth (3y) (Qtr)
1 Electronic Arts 50.76 Bn 47.89 Bn 1.76 Bn 5.72%
2 Take Two Interactive Software 42.04 Bn 40.05 Bn 938.70 Mn 23.15%
3 Roblox 34.08 Bn 30.86 Bn 1.15 Bn 29.08%
4 Playtika Holding 1.32 Bn 539.18 Mn 384.10 Mn 0.52%
5 Sohu.com 430.85 Mn -399.49 Mn 111.48 Mn -40.56%
6 Gdev 221.62 Mn 113.30 Mn 75.00 Mn -10.17%
7 Meridian Holdings 164.46 Mn 149.93 Mn 28.14 Mn -
8 Skillz 132.36 Mn -27.57 Mn 25.51 Mn -27.25%
9 Brag House Holdings 89.71 Mn 89.57 Mn - -
10 Playstudios 70.83 Mn -32.85 Mn 37.39 Mn -6.66%

Historic Data

Download Data
DateValue
Mar 31, 2026 23.15%
Dec 31, 2025 35.88%
Sep 30, 2025 25.03%
Jun 30, 2025 33.69%
Mar 31, 2025 -5.62%
Dec 31, 2024 6.94%
Sep 30, 2024 0.74%
Jun 30, 2024 -8.27%
Mar 31, 2024 -19.08%
Dec 31, 2023 -18.33%
Sep 30, 2023 -17.45%
Jun 30, 2023 -17.94%
Mar 31, 2023 -15.22%
Dec 31, 2022 -12.50%
Sep 30, 2022 7.87%
Jun 30, 2022 -4.88%
Mar 31, 2022 45.23%
Dec 31, 2021 -2.20%
Sep 30, 2021 22.83%
Jun 30, 2021 44.45%