Playstudios (MYPS) Goodwill & Intangibles (2020 - 2026)
Playstudios' quarterly Goodwill & Intangibles came in at $123.9 million in Q1 2026, down 10.92% year-on-year from $139.0 million in Q1 2025, and down 3.72% quarter-over-quarter from $128.7 million in Q4 2025.
Playstudios has reported Goodwill & Intangibles for 7 years, with the latest figure at $123.9 million in Q1 2026.
- For the quarter ending Q1 2026, Goodwill & Intangibles fell 10.92% year-over-year to $123.9 million; the trailing twelve-month figure through Mar 2026 stood at $123.9 million (down 10.92% YoY), and the FY2025 full-year result was $128.7 million, down 10.17% from the prior year.
- Goodwill & Intangibles for Q1 2026 stood at $123.9 million, down from $128.7 million in the prior quarter.
- The five-year high for Goodwill & Intangibles was $158.1 million in Q4 2023, with the low at $20.5 million in Q2 2022.
- Average Goodwill & Intangibles over 5 years is $116.6 million, with a median of $128.7 million recorded in 2025.
- Year-over-year, Goodwill & Intangibles tumbled 56.84% in 2022 and jumped 507.8% in 2023.
- Tracing MYPS's Goodwill & Intangibles over 5 years: stood at $124.4 million in 2022, then gained by 27.1% to $158.1 million in 2023, then slipped by 9.39% to $143.2 million in 2024, then retreated by 10.17% to $128.7 million in 2025, then declined by 3.72% to $123.9 million in 2026.
- The last three Goodwill & Intangibles figures came in at $123.9 million (Q1 2026), $128.7 million (Q4 2025), and $132.3 million (Q3 2025), per Business Quant data.
Peer Comparison
| # | Company | Market Cap | Enterprise Value | Gross Profit (Qtr) |
|---|---|---|---|---|
| 1 | NetEase | 51.49 Bn | 41.63 Bn | - |
| 2 | Electronic Arts | 50.24 Bn | 47.38 Bn | 1.76 Bn |
| 3 | Take Two Interactive Software | 41.73 Bn | 39.37 Bn | 945.50 Mn |
| 4 | Roblox | 34.28 Bn | 31.06 Bn | 1.15 Bn |
| 5 | Playtika Holding | 1.29 Bn | 514.59 Mn | 384.10 Mn |
| 6 | Sohu.com | 430.85 Mn | -399.49 Mn | 111.48 Mn |
| 7 | Gdev | 278.25 Mn | 169.93 Mn | - |
| 8 | DoubleDown Interactive | 253.74 Mn | -279.47 Mn | 69.71 Mn |
| 9 | Skillz | 136.00 Mn | -23.93 Mn | 25.51 Mn |
| 10 | Playstudios | 60.32 Mn | -43.36 Mn | 37.39 Mn |
Historic Data
Download Data| Date | Value |
|---|---|
| Mar 31, 2026 | 123.87 Mn |
| Dec 31, 2025 | 128.65 Mn |
| Sep 30, 2025 | 132.33 Mn |
| Jun 30, 2025 | 135.59 Mn |
| Mar 31, 2025 | 139.05 Mn |
| Dec 31, 2024 | 143.22 Mn |
| Sep 30, 2024 | 152.00 Mn |
| Jun 30, 2024 | 151.79 Mn |
| Mar 31, 2024 | 155.52 Mn |
| Dec 31, 2023 | 158.07 Mn |
| Sep 30, 2023 | 121.85 Mn |
| Jun 30, 2023 | 124.49 Mn |
| Mar 31, 2023 | 125.95 Mn |
| Dec 31, 2022 | 124.36 Mn |
| Sep 30, 2022 | 22.25 Mn |
| Jun 30, 2022 | 20.48 Mn |
| Mar 31, 2022 | 22.17 Mn |
| Dec 31, 2021 | 23.81 Mn |
| Sep 30, 2021 | 47.83 Mn |
| Jun 30, 2021 | 47.46 Mn |
| Dec 31, 2020 | 6.68 Mn |